A basic REPL (read-evaluate-print loop) for Unity games. Uses BepInEx to sideload itself into the game.
- C# 7 support via a custom Mono Compiler Service
- Code completion suggestions
- Movable, resizable window
First, install BepInEx. Then download the latest version of this plug-in and extract the contents of the archive into the BepInEx
folder located your game folder.
To use the plugin, open the game and press Insert when the game has finished loading. You can change the key in BepInEx' configuration file.
- While the game is open
- Insert to display or hide the REPL
- When focused on the command input
- Enter execute the command
- Up or Down Paste previously executed commands