Network library for realtime multiplayer games written in C++
This repository contains three different projects:
- Network library
- Demo game
- Common (Shared files between Demo game and Network Library projects)
- Supported protocols:
- UDP
- RUDP
- Connection pipeline
- Transmission channels support
- Unreliable unordered transmission support
- Unreliable ordered transmission support
- Reliable ordered transmission support
- Reliability:
- Message level ACKs
- Dynamic retransmission timeout based on connection's RTT
- Time sync