geoffb / js13k-2022

JS13k 2022

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JS13k 2022

My 2022 entry for the js13kGames competition.

TODO

  • Collision response
  • Background
  • Sort render list by transform.y
  • Physics
    • Friction
    • Mass
    • Knockback
  • Weapon pickups
  • Health pickups
  • Enemy AI
    • Chase player
    • Shoot when in range
    • Stop to shoot?
  • Enemy spawers
  • HUD (health, etc)
  • Game over
  • Title/intro
  • Sounds
  • Tutorial
  • Content
    • Weapons
      • Sword
      • Dagger
      • Axe
      • Spear
      • Hammer
    • Powerups
      • Health Potion (Restore HP)
      • Invisibilty Potion (Star from Mario)
      • Green Potion??
      • Gray Potion??
    • Enemies
      • Knight (Sword)
      • Lancer (Spear)
      • Cyclops (Hammer)
      • Barbarian (Axe)
      • Thief (Dagger)
  • Final optimizaitons
    • Crush images with TinyPNG
    • Remove debugging systems

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JS13k 2022


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Language:TypeScript 99.1%Language:HTML 0.5%Language:CSS 0.4%