geeeet's repositories

stable-diffusion-webui

Stable Diffusion web UI

License:AGPL-3.0Stargazers:0Issues:0Issues:0

ET-EUI

基于ET框架的UI模块

License:MITStargazers:0Issues:0Issues:0

ET

Unity3D Client And C# Server Framework

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luban_examples

luban example projects

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

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huatuo

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

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xasset

让 Unity 快速打包和运行。

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ui-framework

ui framework with xLua and UGUI

License:GPL-3.0Stargazers:0Issues:0Issues:0

RedDotGraph

基于unity实现的游戏红点工具及运行时代码

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TGameUnity

TGameUnity

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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XMLib.AM

XMLib 动作游戏开发套件

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ILRuntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

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BDFramework.Core

Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂采用)

License:Apache-2.0Stargazers:0Issues:0Issues:0

Nova

Bring the power of Unity to AVG

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XMLib.AM.Example

XMLib 动作游戏编辑器 Example

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UnityCsReference

Unity C# reference source code.

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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slua

Fastest lua binding via static code generating for Unity3D and mono.

License:MITStargazers:0Issues:0Issues:0

X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

License:MITStargazers:0Issues:0Issues:0

PESocket

A C# Network Library.

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Lockstep-Tutorial

帧同步 教程

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RFramework

Unity的资源加载框架

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gitignore

A collection of useful .gitignore templates

License:CC0-1.0Stargazers:0Issues:0Issues:0

samurai

基于帧同步的动作对战游戏

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MyRepository

The first Test-Repository

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uSpringBone

High performance SpringBone using ECS and JobSystem in Unity.

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