An archive of my old and unmaintained code. The name of this repository is a reference to mathom in J. R. R. Tolkien's "The Lord of the Rings" - an item which "Hobbits had no immediate use for, but were unwilling to throw away".
Contents:
DGL - 3D game engine
DIOS - minimal OS kernel example written in D
Gefest - unfinished Vulkan framework in D
GScript - simple scripting language
Sparx - a game-oriented utility library