gdufrene / solarus

A Solarus with net-http and sqlite binding

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Solarus

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Solarus is a free and open-source 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind, and is available on a wide range of platforms.

You'll find more information about Solarus on https://www.solarus-games.org, such as downloads, games, news, tutorials and more.

Sample quest screenshot

Solarus has a CLI, solarus-run and a GUI launcher, Solarus Launcher.

Solarus also features a graphical game creation editor called Solarus Quest Editor, that allows you to create maps, sprites and scripts with ease.

Compilation

To compile Solarus, instructions can be found in the compilation.md file.

Create your own game

See tutorials (video and text), and documentation on Solarus website.

License

The source code of Solarus is licensed under the terms of the GNU GPL v3.

Resources made for Solarus are licensed under the terms of the CC BY-SA 3.0 and CC BY-SA 4.0.

Donate

Solarus is backed by Solarus Labs, a nonprofit organization under French law. All your donations will be totally reinvested into the project.

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A Solarus with net-http and sqlite binding

License:GNU General Public License v3.0


Languages

Language:C++ 58.2%Language:C 23.8%Language:Lua 16.1%Language:CMake 1.4%Language:Objective-C 0.1%Language:Shell 0.1%Language:Python 0.1%Language:GLSL 0.1%Language:Roff 0.0%Language:Objective-C++ 0.0%Language:Makefile 0.0%