Install/build instructions can be found HERE, you have the option of a powershell Auto Installer script or you can do the process manually.
Compatible/Incompatible mods can be found Here.
I've tried to keep it as simple as possible, I've used only built-in imports. Using the below version of python, I'm sure any version above python 3.x would work, but if you have any trouble use the one I mentioned.
Be vigilant of the hex table name hex_table_{game_version}_{commit_id}.json
, it consists of important data, so if you're having issues after running the update be sure you're trying to update with the correct hex table.
Python 3.11
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As of v0.1.3 the script can patch without providing the path, if placed in the root of the SFSE repo folder.
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Added a script to auto generate the hex table using the Address Libraries
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Added support for Powershell 7
hex_script.py -m <mode> <options>
Modes:
generate: Creates a hex table for updating hex values
update: Updates hex values using a hex dictionary
patch: Patches out the error message preventing program from running
<Options>
-h, --help
-m, --mode: Selects the mode to use
-v, --version: script version number
generate:
-p, --path: Path of the old hex values, will be used as a reference (use full path)
-n, --path2: Path of the new hex values, will become the value of the old key (use full path)
-g, --starfield: Starfield game version, will be used in the filename
-c, --commit: commit ID of a mod tool not to be named :?, will be used in the filename
-s, --silent: hides any caught exceptions [Optional]
update:
-p, --path: Path to the folder of files to be updated, files will be backed up by default (use full path)
-d, --dictfile: dictionary to be used for updating hex values (use full path)
-b, --backup: Option to prevent backup files [Optional]
patch:
-p, --path: Path to the folder of files to be patched, files will be backed up by default (use full path) [Optional]
-b, --backup: Option to prevent backup files [Optional]