Gavin Gregory's repositories
engine
Game engine written in C++.
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gavingregory.github.io
Portfolio
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kickstart.nvim
A launch point for your personal nvim configuration
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node-crowdflower
A simple node module which provides an interface to the Crowdflower API.
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path-planning
An A* path planning algorithm, rendered with the irrlicht engine on nodes of a Buckminsterfullerene map.
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spring-physics
An implementation of simple physics, written in Javascript and rendered using three.js.
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vector_lib
Simple 3d object library, containing a 3d vector and quaternion.
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mermaid
Generation of diagram and flowchart from text in a similar manner as markdown
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