Kuan-Ting Chou's repositories
MultiDisplaySpoutSystem
an panorama projection system that can receive texture via Spout library and use bezier warping for projection mapping
ISTP_268_complete
an demo app for the android development lecture taught by me in NTU CSIE Information System Training Program.
AuthGameCenterWithFirebase
an Unity gameCenter custom authentication example
ChinesePaintingDemo
Demo of Chinese Painting Shader
ClassRefactorCmd
a visual studio extension for automating renaming process in VS
fuze-vj-kit
VJKit for fuZe
GoogleDriveUtil
an node util library mainly for uploading large file using resumable upload mechanism
InkVR
Chinese Ink styled environment + Vive VR + Panorama Projection
ISTP_android_274
android project for class 274
MuseumVRandProjection
Virtual Reality and Panorama Projection Project for National Taiwan Museum of Fine Arts
OFSpoutApp
Spout Application ( obsoleted, just left as a memento. )
ofxBezierWarpManager
Manager for multiple ofxBezierWarp. perfectly worked on OF v0.9.8 and windows 10. change some API for multi-Windows purpose
ofxMovieExporter-VS2015
make it compilable against VS 2015
playcanvas-ar
Fast and Easy Augmented Reality for the Web(consider porting AR.js into PlayCanvas)
Polymer2Test
testing polymer2 framework with nodejs
ProcessingSpoutApp
Spout Application
ShaderLearningProject
a collection of shaders implemented during learning
testOfxBezierWarpManager
BezierWarpExample
testOfxWarpV2
an OF app using ofxWarp addon
Unity-Boids-Behavior-on-GPGPU
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
UnityBoid
flocking behaviour
WebBrowserInUnity
CefGlue in Unity Test (chromium embedded framework)