Gabriel Peart's repositories
AV3D
Using libavcodec to stream a movie into a texture and display it using OpenGL
boost
Boost framework compilation for iOS/iOS simulator/OSX
canabalt-ios
Open source release of Canabalt for iOS
Doom3-for-MacOSX-
This is a release that will actually compile on Mac OS X Intel.
EasyAGAL
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
HeroMustSavePrincess
HeroMustSavePrincess is a classic 2D top-down RPG game, developed by Daniel Breves for the unit HIT3243 Games Programming at Swinburne University.
iRobotlegs
Objective-C / Cocoa Touch Port of Robotlegs
objc-helper-plugin-ida
Simplifies working with Objective-C binaries in IDA Pro
objective-vcdiff
Objective-C wrapper for Google's open-vcdiff binary diff library
opengl
Collection of small games, demos and other applications developed on OpenGL.
robotlegs-starling-plugin
A Robotlegs plugin that adds some Robotlegs classes to support usage with the Starling framework.
SearchPatternsInArt
Images pattern recognition using OpenCV, SIFT/SURF, K-Means, RANSAC.
selfaware
Self-aware struct-like types in C++11
Space-Invaders
Simple Space Invaders clone. Uses the ImpactJS game engine (which is not included in this repo)
SudokuResolv
Sudoku solver with OCR capability on iOS (edit: developed for iOS 4 before ARC, some memory reference changes may be required to get the app to make a full run.)
tinygc
TinyGC (Tiny Garbage Collector) is an independent implementation of the subset of API of the well-known Boehm-Demers-Weiser Conservative GC
Vinyl
Mac OS X music player + iTunes-like interface – iTunes-like crap