Fanyu Meng's repositories
mactype-sfpro-pingfang
MacType profile and fonts to replace system font with SF Pro Text and PingFang SC
custom-zsh
Easy install zsh with commonly used plugins and customizations
rainbow6-siege-danmu-request
A Rainbow Six Siege operator request queue using live danmu
image-sr-mcmc
image-sr-mcmc
macos-latex-shortcuts
LaTeX-like symbol shortcuts for macOS native keyboard
XRL_experiments
Explainable reinforcement learning experiments
hdr-imaging
Combine multiple images with different shutter speed into one HDR image
shenzhen-io-solitaire-bot
A bot for the Solitaire mini game in Shenzhen I/O
cs184-p2-meshedit
CS 184 Spring 2019 CS 184 Project 2: MeshEdit
cs184-p4-clothsim
CS 184 Spring 2019 Project 3-1: ClothSim
desc-cohort-exp
Tag-based descriptive cohort explanation
position-based-fluid
Real-time position-based fluid rendering, project for Berkeley CS 184, Spring 2019
pwgen-alfred-workflow
Generate customizable random password with Alfred workflow
cohex
A Generalized Framework for Cohort Explanation
conch-bay
Cross-platform schedule and battle statistic client of Splatoon 3.
cs184-p1-rasterizer
CS 184 Spring 2019 CS 184 Project 1: Rasterizer
cs184-p3-1-pathtracer
CS 184 Spring 2019 Project 3-1: PathTracer Part 1
cs184-p3-2-pathtracer
CS 184 Spring 2019 Project 3-2: PathTracer Part 2
force-forlorn-arena
Script to change the maps of single target quests and anomaly investigations in Monster Hunter Rise to Arena / Infernal Springs / Forlorn Arena.
mhr-audio-utils
Useful 010 templates/scripts for Monster Hunter: Rise audio modding.
p-metric-conversion
Predict phosphorus quantity from a different metric plus basic soil features.
r6maps
Rainbow Six Siege map quick references
rl_crop_model
A crop science model interface for reinforcement learning
seq-align
An end-to-end multi-sequence alignment tool from sequencing results
vscode-formatter-godot
Godot Formatter for 3.X