fweidner / UE4-Plugin-RacingWheel

Thrustmaster Racing Wheel Plugin for UE4

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Unreal Version

4.25

How to use this plugin

  • Create a new project (Vehicle, C++)

  • Create new folder: Plugins/RacingWheel

  • Go to Plugins and put all files into it

  • Generate Visual Studio

  • Open Visual Studio Solution

  • Compile your project

  • Go to project settings > Input

  • For example,

    • add a new Axis Mapping for MoveForward: Thrustmaster -> Gas
    • add a new Axis Mapping for MoveRight: Thrustmaster -> Steering
    • Delete all references to GenericUSBController and Gamepad
  • Don't forget to copy third-party binaries:

    • The SDL2 lib files are placed under Plugins/RacingWheel/ThirdParty/WheelLib/Libraries/x64/
    • The SDL2.dll is copied into Plugins/RachingWheel/Binaries/Win64 after the compilation has successfully completed and before starting the Editor

Works :)

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Thrustmaster Racing Wheel Plugin for UE4


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Language:C++ 90.5%Language:C# 6.1%Language:C 3.4%