Kun's repositories
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
GameDeveloperPage
Useful and cool website for Game developer
AvatarClothes
Unity 人物换装系统解决方案
awesome-3dbody-papers
😎Awesome list of papers about 3D body
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Dynamic-Parkour-System
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Glitter
Dead Simple OpenGL
pngquant
Lossy PNG compressor — pngquant command based on libimagequant library
backup-openbilibili-go-common
2019年4-22日-bilibili-干杯站后端源码(原包删除前最后一版170M)
ray-mmd
🎨 The project is designed to create a physically-based rendering at mikumikudance.
UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
three.js
JavaScript 3D library.
LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
ShaderForge
shader graph for Unity3d 2018.2
Unity3dLab
Some Useful Tools and Shaders when make Development in Unity3D
SEGI
A fully-dynamic voxel-based global illumination system for Unity
IKAnimationLab
IK in Unity
MeshModifiers
Don't use this - use Deform instead! Its way better!
ShadowDrawer
Shadow matte shader for Unity
Kun
Nothing Now .鲲
practice-c
practice for C
ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
ios-unity5
How to integrate Unity with an Native iOS Application using Swift
Graphmesh
Graph-based mesh modifiers.