Anton Filippov's starred repositories

windows

Windows inside a Docker container.

Language:ShellLicense:MITStargazers:28230Issues:0Issues:0

SPSC-Queue

A single producer single consumer lock free queue that utilizes copy / move assignment to transfer messages. Achieves a top performance, faster than many of the leading SPSC queues.

Language:C++License:MITStargazers:39Issues:0Issues:0

lunasvg

SVG rendering and manipulation library in C++

Language:C++License:MITStargazers:901Issues:0Issues:0

HeliGame

UE4 - Birds of War - Multiplayer Helicopter Game.

Language:C++Stargazers:21Issues:0Issues:0

trompeloeil

Header only C++14 mocking framework

Language:C++License:BSL-1.0Stargazers:811Issues:0Issues:0

bcc

BCC - Tools for BPF-based Linux IO analysis, networking, monitoring, and more

Language:CLicense:Apache-2.0Stargazers:20563Issues:0Issues:0

cmake-modules

My collection of CMake modules

Language:CMakeLicense:BSL-1.0Stargazers:1018Issues:0Issues:0

cmake-modules

Additional CMake functionality. Most of the modules are from Ryan Pavlik (https://github.com/rpavlik/cmake-modules)

Language:CMakeLicense:BSL-1.0Stargazers:548Issues:0Issues:0

tracy

Frame profiler

Language:C++License:NOASSERTIONStargazers:10183Issues:0Issues:0

Maccy

Lightweight clipboard manager for macOS

Language:SwiftLicense:MITStargazers:12926Issues:0Issues:0

zapret

DPI bypass multi platform

Language:CStargazers:8258Issues:0Issues:0

Deep-Live-Cam

real time face swap and one-click video deepfake with only a single image

Language:PythonLicense:AGPL-3.0Stargazers:40588Issues:0Issues:0

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

Language:C++License:BSD-3-ClauseStargazers:2072Issues:0Issues:0

metal-cpp-cmake

Metal graphic api ported to C++ with CMake build system

Language:C++License:Apache-2.0Stargazers:222Issues:0Issues:0

hallo

Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation

Language:PythonLicense:MITStargazers:9476Issues:0Issues:0

SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

Language:C++License:MITStargazers:2222Issues:0Issues:0

FrameGraph

Renderer agnostic frame graph library

Language:C++License:MITStargazers:150Issues:0Issues:0

Godot-SplashScreens

70 splash screens and logos for use in Godot

Stargazers:1201Issues:0Issues:0

ladybird

Truly independent web browser

Language:C++License:BSD-2-ClauseStargazers:21941Issues:0Issues:0

ShapeEngine

My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

Language:C#License:MITStargazers:337Issues:0Issues:0

island

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

Language:C++License:MITStargazers:1101Issues:0Issues:0

OpenDiablo2

An open source re-implementation of Diablo 2

Language:GoLicense:GPL-3.0Stargazers:10773Issues:0Issues:0

Looper

2D game engine and editor written in modern C++ and Vulkan

Language:C++Stargazers:61Issues:0Issues:0

N64Recomp

Tool to statically recompile N64 games into native executables

Language:C++License:MITStargazers:6379Issues:0Issues:0
Language:C++License:Apache-2.0Stargazers:137Issues:0Issues:0

neco

Concurrency library for C (coroutines)

Language:CLicense:MITStargazers:1137Issues:0Issues:0

Granite

My personal Vulkan renderer

Language:C++License:MITStargazers:1598Issues:0Issues:0

benchmark

A microbenchmark support library

Language:C++License:Apache-2.0Stargazers:9029Issues:0Issues:0

simple_enum

SimpleEnum: An Fast, Intuitive and Type-Safe C++ Enumeration Support Library

Language:C++License:BSL-1.0Stargazers:21Issues:0Issues:0

dlib

A toolkit for making real world machine learning and data analysis applications in C++

Language:C++License:BSL-1.0Stargazers:13559Issues:0Issues:0