FreeStar's starred repositories
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
imgui-node-editor
Node Editor built using Dear ImGui
LumixEngine
3D C++ Game Engine - yet another open source game engine
SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
GameEngineFromScratch
配合我的知乎专栏写的项目
portable-file-dialogs
💬 Portable GUI dialogs library, C++11, single-header
EtherealEngine
C++ Game Engine and Editor
LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
GravityEngine
my dx12 playground
pmfx-shader
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
ShaderDebugger
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
InnocenceEngine
Cross-platform modern game engine.
SakuraEngine-Old
Cross-Platform Game Engine
Shader-Compile-Tool
A Direct-X Shader Tool