Jacques's repositories
bevy-ball-game
This is a small game I made to teach the basics of the Bevy Game Engine
learn-bevy
This is an example project for my YouTube series on learning the basics of the Bevy Game Engine, ECS, and Queries.
bevy-pathfinding
A prototype of using the Bevy game engine along with the rust pathfinding library.
bevy-colony-sim-game
This is a learning / experimental project to make a colony simulator style game using the Bevy game engine.
bevy-2d-game
This is an experiment in checking out the Bevy game engine, specifically for 2d games.
bevy-jam-2
Submission for Bevy Jam #2
bevy_ecs_tilemap_autotile_example
This is an attempt to perform autotiling with `bevy_ecs_tilemap`
WaveFunctionCollapse
This is an experiment in playing around with the WFC Algorithm by Maxim Gumin in Unity.
bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
bevy_ecs_tilemap
A tilemap rendering crate for bevy which is more ECS friendly.
Coursera-ML
This is my course material from the Coursera / Stanford Machine Learning class by Andrew Ng.
dotfiles_macos
.files for backing up and setting up macOS
Hands-On-ML
The following repo holds my code, exercises, jupyter notebooks, and notes for the Hands-On ML book.
Microcode
Microcode Assignments for Computer Organization (Cosc 425)
CellularAutomata
This is an experiment in playing around with cellular automata in unity in 2d.
frederickjjoubert
This is my GitHub profile README
roguelike-tutorial-rust-bracket
This is my code following the Roguelike tutorial using Rust and RLTK by Bracket
roguelike-tutorial-rust-tcod
This is my code following the Roguelike Tutorial using Rust and Tcod by Tomas Sedovic
Unity-Prototype-SavingSystem
This is a prototype saving system for unity.