Frank Norton (franknorton)

franknorton

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Company:@callemall

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Frank Norton's starred repositories

freeCodeCamp

freeCodeCamp.org's open-source codebase and curriculum. Learn to code for free.

Language:TypeScriptLicense:BSD-3-ClauseStargazers:405523Issues:8546Issues:18454

efcore

EF Core is a modern object-database mapper for .NET. It supports LINQ queries, change tracking, updates, and schema migrations.

FluentValidation

A popular .NET validation library for building strongly-typed validation rules.

Language:C#License:Apache-2.0Stargazers:9111Issues:270Issues:1758

Ocelot

.NET API Gateway

Nancy

Lightweight, low-ceremony, framework for building HTTP based services on .Net and Mono

NSwag

The Swagger/OpenAPI toolchain for .NET, ASP.NET Core and TypeScript.

Flurl

Fluent URL builder and testable HTTP client for .NET

PhotoSauce

MagicScaler high-performance, high-quality image processing pipeline for .NET

Language:C#License:MITStargazers:603Issues:26Issues:118

VolatilePhysics

A 2D Physics Library for Networked Games

Language:C#License:NOASSERTIONStargazers:263Issues:14Issues:18

ImpulseEngine

Simple, open source, 2D impulse based physics engine for educational use. http://gamedev.tutsplus.com/tutorials/implementation/custom-2d-physics-engine-oriented-rigid-bodies

Language:C++License:ZlibStargazers:186Issues:26Issues:0

SoftFloat

An implementation of 32 bit floating point arithmetic in C#

LightingEngine

A 2D Deferred lights implementation for Monogame

Language:C#License:MITStargazers:20Issues:4Issues:1

Pleasing

A powerful and easy-to-use easing and tweening library for Monogame.

Language:C#License:MITStargazers:14Issues:3Issues:1

Simput

Simple input and action management for Monogame.

Language:C#License:MITStargazers:3Issues:2Issues:0