fortytw2 / RadiantUI

CEF Based Web Browser Integration into Unreal Engine 4

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RadiantUI

CEF Based Web Browser Integration into Unreal Engine 4

Released under the MIT license.

Demo

https://www.youtube.com/watch?v=g6X76aFz2BA

Key Features:

  • Render HTML/CSS/JavaScript to any surface/material in the game.
  • No C++ coding required, everything is done through blueprints and components.
  • Automatic Input handling: Walk up to any WebActor and use the mouse and keyboard automatically (Doom3 style interfaces).
  • Supports non-flat surfaces: You can map a WebActor onto any mesh and still interact with it (Curved computer screens etc).
  • Networked gameplay support: Multiple players can interact with the same WebActor and see the same output.

Known Issues

  • UE version 4.5 removed the ability to do non-rectangular hit-testing. Currently any Radiant WebView HUD Elements that have hit testing enabled consume input from the entire screen. This probably could be fixed by adjusting the slate widgets.

About

CEF Based Web Browser Integration into Unreal Engine 4

License:Other


Languages

Language:C++ 89.9%Language:C 5.5%Language:JavaScript 4.3%Language:C# 0.2%Language:CSS 0.0%Language:Objective-C 0.0%