Andrés Leone Gámez's repositories

FixPackageManagerSeeAllVersions

Allows viewing the button `See All Versions` in the Package Manager, which was hidden after Unity 2021 by design.

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UnityPlayableGraphMonitorTool

PlayableGraph monitor tool inspired by PlayableGraph Visualizer and implemented in UIElements.

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AmplifyOcclusion-URP

Amplify Occlusion V2 ported to URP 2022.2

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ExtEvents

A better replacement for UnityEvents

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EZSoftBone

A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

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FrameRateBooster

Optimizer for Unity's Mono assemblies

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glsl-blend

glsl photoshop blending modes. glslify formatted.

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GradientTexture

Unity Gradient Texture generator

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Insane-Ian

Large Scale Group Project. Physics based multiplayer browser game. Realistic deformation.

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LightProbeUtility

Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh

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Markup-Attributes

A Unity Editor extension for customizing inspector layout with attributes.

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MeshDecal

A simple mesh decal component for Unity

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selective-profiling

Selectively deep profile single methods in Unity's Profiler 🔬

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SlowSharp

C# interpreter written in C#

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Smart-Hierarchy

Human-friendly hierarchy for Unity.

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unified_epa

Robust and simple implementation of the Gilbert-Johnson-Keerthi (GJK) distance and the Expanding Polytope Algorithm (EPA)

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UniScript

Brings C# scripting into Unity which acts as native code.

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Unity-DirectInput

Unity Native Plugin to expose DirectX DirectInput ForceFeedback

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Unity-Saver

Unity Saver extension provides ability to save any data type of any size in three different possible locations with device related encryption.

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unity-utils

A set of single script utils used throughout my projects

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Unity.TransformChangesDebugger.API

Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by frame basis.

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UnityMeshSimplifier

Mesh simplification for Unity.

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UnityMipmapBlur

A unity urp implantation of "The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid".

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UnityShaderAnalyzer

Editor tool to compile unity's shader's into GLSL, split them into vertex and fragment methods for each variant, and run the Mali Offline Compiler to analyze the complexity of each method.

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UnityToolDist

my unity tool set

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UnityURP-BillboardLensFlareShader

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

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UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

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UniversalRP.VerySlimForGK

This is the Universal Render Pipeline but without most of the scripts removed for my own project which uses a custom SRP, to not have so many scripts around that don't work with it.

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ZeroAllocationStrings

Zero Allocation Strings

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