forestgagnon / infinite-open-world-webgl

A little experiment in minecraft-esque world generation

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infinite-open-world-webgl

A little experiment in minecraft-esque world generation

This is a hacked together project from a college computer graphics class. But by some miracle the damn thing works.

A classic spaghetti javascript file riddled with 3AM "let's add one more feature" if-statements

How many gold blocks can you find before you die of boredom or you've exhausted your RAM?

Just clone the repo and run an asset server in it (e.g python -m SimpleHTTPServer). Consumes tons of RAM as you move around the world and it generates new chunks on the fly.

A powerful GPU is also your friend. You should be able to pull 60FPS+ even on budget gaming hardware.

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A little experiment in minecraft-esque world generation


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Language:JavaScript 94.9%Language:HTML 5.1%