Mike Lee's repositories
Another-World-Bytecode-Interpreter
Interpreter for Another World upgraded to SDL2
AUInstrument
Starting point for an Audio Unit v3 MIDI Instrument implementation (MacOS)
Bisqwits-Portal-Render-Engine
Bisqwit's Portal Rendering Engine, written in C, updated to use SDL2 and C99 standard.
cc65-nes-examples
Shiru's NES programming examples for MacOS (with binaries and includes)
d3d12-book-cd
CD contents for the book Introduction to 3D Game Programming with DirectX 12
dos-like
Engine for making things with a MS-DOS feel, but for modern platforms
graphics
graphics programming
Hands-On-Game-Development-with-WebAssembly
Hands-On Game Development with WebAssembly, Published by Packt
ovr_sdk_win
Oculus Rift SDK C++ Windows version 1.37.0
physics-with-friends
Ideas and problems from Road to Reality
rawgl
Another World/Out of This World engine reimplementation (SDL, OpenGL)
sdl2-examples
Examples for getting started with SDL2, for over 12 different programming languages
space-invaders
The classic space invaders game. Coded in C using SDL2 for graphics
studies
Projects of some substance as opposed to examples and tests
UnrealImGui
Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4/5.
webxr-tutorial
A simple, brief WebXR tutorial.