flyscript / Echoes-Wastelands

A 2D rage game set in an icy wasteland

Home Page:https://willchapmanportfolio.wixsite.com/portfolio

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Echoes: Wastelands

An impossibly difficult rage platformer that I helped create as part of one of my first collaboratively developed games on my bachelors degree.

This game was created in C# with Unity.

You can launch the game by running "Game 2.exe" in the build folder

Video: Video Clip of Echoes Wastelands

Key Features:

  • Triggerzone-activated falling hazards
  • An unused but powerful camera system that allows for many player tracking behaviours such as lock-tracking, box-pushing, and boundary-snapping
  • A custom-made camera shake system
  • A robust key-mapping system that tracks key data like button press time, length of button presses, and allows for many physical keys to be mapped to a virtual key to minimise user effort in mapping actions to code.
  • Collectable objects that unlock aspects of maps and narrative elements

About

A 2D rage game set in an icy wasteland

https://willchapmanportfolio.wixsite.com/portfolio


Languages

Language:ASP 44.6%Language:C# 29.8%Language:ShaderLab 22.2%Language:HLSL 3.4%