PanYupin's starred repositories
unity-avatar-generation
A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.
UnityTriangleNET
Snapshot of Christian Woltering's Triangle.NET (with docs)
NonlinearFilters
Bachelor's thesis - 3D denoising filters.
one-person-businesses-methodology-v2.0
《一人企业方法论》第二版,也适合做其他副业(比如自媒体、电商、数字商品)的非技术人群。
LLamaSharp
A C#/.NET library to run LLM (🦙LLaMA/LLaVA) on your local device efficiently.
marching-squares
Marching Squares algorithm with noise generator and compute shader.
geometry4Sharp
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Chisel.Prototype
Work in progress prototype for the Chisel Level Editor, for Unity
AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
Unity-SpriteAssist
Unity Sprite mesh extension
UnityRuntimeNodeEditor
Unity runtime node editor using with Unity UI.
HeatSimulation
Heat Transfer simulation using Unity3d job system and ECS
ark-pixel-font
Open source Pan-CJK pixel font / 开源的泛中日韩像素字体
fusion-pixel-font
开源像素字体。支持 8、10 和 12 像素。
sd-palettize
Automatic1111 Extension for palettizing generated images
RPGMakerAutoTileImporter
import asset like auto tile in RPG Maker to unity, and paint with tilemap system.
UnityRPGMakerToRuleTile
Converts Single sets of RPGMaker Tiles to Unity RuleTiles
unityscriptlab-tiles
Collection of Scripted Tiles.
FangAutoTile
Fang Auto Tile is an easy and fully featured auto-tiling system for Unity.
UnrealSharp
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
de.codesmile.assetdatabase
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.