Giters
florisweb
/
gateSim
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Issues:
38
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florisweb/gateSim Issues
Fix the bug with the nandgate not transmitting its output properly
Updated
3 years ago
visual bug with gates that stay on even after the enabler has turned off (it lacks the update)
Updated
3 years ago
add metadata
Updated
3 years ago
chip optimize (runner)
Updated
3 years ago
Add a more user-friendly in/out-put add/remove system
Updated
3 years ago
Add an currenteditcomponent-indicator
Updated
3 years ago
Build a component validator
Updated
3 years ago
NodeManager: when adding/removing a node the input fields are cleared
Updated
3 years ago
Add world-size-change-UI
Closed
3 years ago
Implement an anti-oscillator
Closed
3 years ago
reimplement instant mode
Closed
3 years ago
multiple updates per node causes latches to break
Closed
3 years ago
optimize hitbox-registering
Closed
3 years ago
unregister hitboxes
Closed
3 years ago
toggle button.hitBox is too small
Closed
3 years ago
for some reason the dragger is frozen for two clicks after removing an item
Updated
3 years ago
add a way to remove lines: - from the same point to the same point -
Closed
3 years ago
Implement a way to add and remove in- and outputs
Closed
3 years ago
Implement a better way to toggle inputs
Closed
3 years ago
implement removing chips
Closed
3 years ago
implement editing chips
Closed
3 years ago
Implement a way to deal with 'clock'/flickering-loops
Updated
3 years ago
maxrenderdepth is broken
Closed
3 years ago
Inputless chips: backwards runner
Updated
3 years ago
Add UI to change the amount of in and -outputs
Closed
3 years ago
Add a bundle-component - a set of connections bundled together
Closed
3 years ago
Optimise the runner
Closed
3 years ago
Implement component referencing in the data-form
Closed
3 years ago
implement a constant-component
Closed
3 years ago
implement IdChanges after packet creation
Closed
3 years ago
Fix the line-rendering inside a chip
Closed
3 years ago
Implement a chip-size-determiner
Closed
3 years ago
Implement a serialisation-algorithm
Closed
3 years ago
Implement a way of dealing with loops
Closed
3 years ago
add chipnames in the renderer
Closed
3 years ago
implement toggleable inputs
Closed
3 years ago
Implement a basic linecomponentrenderer
Closed
3 years ago
Build the basic world with its controls
Closed
3 years ago