A zoomable mandelbrot renderer for the playdate.
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=<path to SDK>/C_API/buildsupport/arm.cmake -DCMAKE_BUILD_TYPE=Release ..
make
This will create a mandelbrot.pdx executable which on macOS you can execute in
the Simulator with open mandelbrot.pdx
.
In the Simulator go to: Device -> Upload to Device.
Note: The simulator will crash upon loading the game as it is build for a differnt architecture. However you can still upload it to hte device.
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
This will create a mandelbrot.pdx executable which on macOS you can execute in
the Simulator with open mandelbrot.pdx
.
Note: Uploading this build to the playdate will not work because it was built for the wrong architecture.