flcc / gpuPS

Particles on the GPU in 3D-space (FBO ping-pong - VBO - Glsl shader).

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This project was built on Mac OS 10.6.4 in XCode. You are on your own on Windows where you'll have to import resources differently.

Éric Renaud-Houde
num3ric.com

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Particles on the GPU in 3D-space (FBO ping-pong - VBO - Glsl shader).