flair's repositories
AI-Interior
AI-enabled Interior decoration app, built for @NextTechLabAP's #9Hacks!
BulletPhysicsTetrahedralCutting
This is a extension to the Bullet Physics Library that allows for fast efficient cutting of Tetrahedralized meshes at real-time speeds
drawio-desktop
Official electron build of draw.io
video-subtitle-extractor
视频硬字幕提取,生成srt文件。无需申请第三方API,本地实现文本识别。基于深度学习的视频字幕提取框架,包含字幕区域检测、字幕内容提取。A GUI tool for extracting hard-coded subtitle (hardsub) from videos and generating srt files.
Awesome-CVPR-Paper
CVPR 论文收集,包含但不限于2020、2019、2018、2017文章
bingo
Bingo,一个让你呼吸顺畅 New Bing。
Computer-Vision-Project
Detect the spatial layout of indoor scenes
ConsumerAnalytics
Angular2 Project to improve Retail Shoppers Shopping Behavior
crowd-counting-scnn
This project is an implementation of the crowd counting model proposed in our CVPR 2017 paper - Switching Convolutional Neural Network(SCNN) for Crowd Counting. SCNN is an adaptation of the fully-convolutional neural network and uses an expert CNN that chooses the best crowd density CNN regressor for parts of the scene from a bag of regressors. This helps it tackle intra-scene crowd density variation and obtain SOTA results
deep-synth
Public code release for our SIGGRAPH 2018 paper "Deep Convolutional Priors for Indoor Scene Synthesis"
G2DBP
Learning to Solve Grouped 2D Bin Packing Problems in Manufacturing Industry
gaminganywhere
GamingAnywhere: An Open Cloud Gaming System
gopup
数据接口:百度、谷歌、头条、微博指数,宏观数据,利率数据,货币汇率,千里马、独角兽公司,新闻联播文字稿,影视票房数据,高校名单,疫情数据…
gpt4free
decentralising the Ai Industry, just some language model api's...
GRAINS
GRAINS: Generative Recursive Autoencoders for INdoor Scenes
Natron
Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
openbilibili
B站源码备份
REKCARC-TSC-UHT
清华大学计算机系课程攻略 Guidance for courses in Department of Computer Science and Technology, Tsinghua University
render_comparison
Comparing different renderers and the resulting images
SurfaceNet
M. Ji, J. Gall, H. Zheng, Y. Liu, and L. Fang. SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsis. ICCV, 2017
taichi_mpm
High-performance material point method (MPM) solver for Taichi. (ACM Transactions on Graphics, SIGGRAPH 2018)
USTC-Course
:heart:**科学技术大学课程资源
zju-icicles
浙江大学课程攻略共享计划