Frédéric JARDON's repositories
WeaponFOVAndClippingFix
An Unreal Engine asset to fix the most common FPS problems in an easy way 🔫
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
AsyncLoadingScreen
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
blueprintue-cpp-plugin
C++ Plugin for Unreal Engine
breakout
Remake of the classic Atari Breakout game for PC DOS/MS-DOS
DeepLabCut
Official implementation of DeepLabCut: Markerless pose estimation of user-defined features with deep learning for all animals incl. humans
EdgeFlow
Blender tools for working with edgeloops
EpicSurvivalGame
Third-person Survival Game for Unreal Engine 4 (Sample Project)
ExperimentalArcadeVehicleSampleProject
Sample project for the Experimental Arcade Vehicle Plugin.
FGMovement
Custom Movement using Mover on Unreal Engine 5.
GameStateSubsystem
Replicated Subsystems for Unreal Engine 5
GASShooter
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
gitolite
Hosting git repositories -- Gitolite allows you to setup git hosting on a central server, with very fine-grained access control and many (many!) more powerful features.
KaosGASUtilities
Bunch of Gas Utilities
Occult-Unreal-Plugin-Generator
A Tool for quickly generating the core required files needed to compile a Plugin.
project-system
The .NET Project System for Visual Studio
SMN2
Character Movement Network Prediction easily accessible in UE5 Blueprints!
specifier-reference-viewer
A UBT plugin that scans for all specifiers in use.
TurboSequence
Skeletal Based GPU Instanced Crowds 🚀
UE-Specifier-Docs
YAML files used for Unreal Engine specifier docs on benui.ca
UE4EnhancedCodeFlow
This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.
UIforETW
User interface for recording and managing ETW traces
VoxelCore
Open-source plugin with the Core module of Voxel Plugin
Zippy
Demo Project for Unreal Engine Tutorials
ZLUDA
CUDA on AMD GPUs