Frédéric JARDON (fjardon)

fjardon

Geek Repo

Location:France

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Frédéric JARDON's repositories

ActionRoguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University CS193U

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AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

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backup-of-landelare.github.io

landelare.github.io backup in case it disappears ...

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breakout

Remake of the classic Atari Breakout game for PC DOS/MS-DOS

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DeepLabCut

Official implementation of DeepLabCut: Markerless pose estimation of user-defined features with deep learning for all animals incl. humans

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EdgeFlow

Blender tools for working with edgeloops

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EpicSurvivalGame

Third-person Survival Game for Unreal Engine 4 (Sample Project)

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event-reminder

.NET Core Web API for seamless event organization with configurable notification systems.

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ExperimentalArcadeVehicleSampleProject

Sample project for the Experimental Arcade Vehicle Plugin.

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FGMovement

Custom Movement using Mover on Unreal Engine 5.

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GameStateSubsystem

Replicated Subsystems for Unreal Engine 5

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gitolite

Hosting git repositories -- Gitolite allows you to setup git hosting on a central server, with very fine-grained access control and many (many!) more powerful features.

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KaosGASUtilities

Bunch of Gas Utilities

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legendary

Legendary - A free and open-source replacement for the Epic Games Launcher

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Occult-Unreal-Plugin-Generator

A Tool for quickly generating the core required files needed to compile a Plugin.

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PredictedMovement

CMC extended for predicted abilities

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project-system

The .NET Project System for Visual Studio

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RedTechArtTools

Unreal Engine 5 Plugin for a variety of Tech Art Tools and features.

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SMN2

Character Movement Network Prediction easily accessible in UE5 Blueprints!

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specifier-reference-viewer

A UBT plugin that scans for all specifiers in use.

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TurboSequence

Skeletal Based GPU Instanced Crowds 🚀

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UE-Specifier-Docs

YAML files used for Unreal Engine specifier docs on benui.ca

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UE4EnhancedCodeFlow

This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.

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UIforETW

User interface for recording and managing ETW traces

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VoxelCore

Open-source plugin with the Core module of Voxel Plugin

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ZLUDA

CUDA on AMD GPUs

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