As it says on the tin.
Make sure you have Nvidia Isaac (2020.2) set up. Clone the repo in the sdk/apps
directory
~/isaac/sdk/apps$ git clone https://github.com/firekind/isaac_object_detection
To run the application using a V4L2 camera, attach the camera and note its device id. Edit the device_id
under the config
section of graphs/detection.app.json
file. Then, in the sdk
directory, run:
~/isaac/sdk$ bazel run //apps/isaac_object_detection:object_detection
and open localhost:3000
on the browser to see the results.
Make sure Isaac Sim (Unity 3d) is downloaded, and a scene from isaac sim is running. A scene can be started using:
~/isaac-sim-unity3d$ ./builds/factory_of_the_future.x86_64 --scene Factory01 --scenario 17
And then run the application using:
~/isaac/sdk$ bazel run //apps/isaac_object_detection:object_detection -- --simulate
and open localhost:3000
on the browser to see the results.