fireandfuel / CodecJLayerMP3

A mp3 codec library for Paulcode's 3D Sound System

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CodecJLayerMP3

A mp3 codec library for Paulcode's 3D Sound System. It based on parts of JLayer (mpeg decoder library), MP3SPI and Tritonus library.

How to deploy:

Use the ANT build script build.xml. Default build target is: main

How to use it:

If you use a IDE: Add the codec plugin to your build path. Add the line

import de.cuina.fireandfuel.CodecJLayerMP3;

to your the imports and

SoundSystemConfig.setCodec("mp3", CodecJLayerMP3.class);

to the codecs setup at your class where Paul's Sound System is used.

Please use the Paulscode's forum for advices, critique, etc. http://www.paulscode.com/forum/index.php?topic=496.0

License: LGPLv3

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A mp3 codec library for Paulcode's 3D Sound System

License:GNU Lesser General Public License v3.0


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