K. S. Ernest (iFire) Lee (fire)

fire

Geek Repo

Company:@V-Sekai @godotengine @chibifire

Location:America/Vancouver

Home Page:https://chibifire.com

Twitter:@iFiery

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Organizations
godotengine
V-Sekai

K. S. Ernest (iFire) Lee's repositories

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flow-avatar-asset-pipeline

Avatar asset pipeline is a tool to create continuous integration build pipelines for 3D avatar assets using set of common transformation logic as a component, such as "A-pose to T-pose".

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godot-simple-explosion-vfgx

Simple Explosion VFX in the Godot game engine

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Maya2glTF

Maya to glTF 2.0 exporter

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ZzSprite

A Tiny Sprite Generator

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CircularContainer

A Godot Engine addon for circular containers

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data2png

Embed not-so-secret data in a PNG image for OMI profiles.

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Directional

A library for Directional Field Synthesis, Design, and Processing.

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Godot-GoldSrc-MDL-Importer

A plugin that allows you to import GldSrc .mdl model files into godot

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godot-slicer

A port of Ezy-Slicer for the Godot game engine

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godot-website

Theme and plugins used in Godot Engine's OctoberCMS instance

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godot_sdf_blender

Compose volumetric models using Signed Distance Fields

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GodotGymAI

Communicating with godot engine through shared memory

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jgt-code

Code developed for articles in the "Journal of Graphics Tools"

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lunasvg

lunasvg is a standalone SVG rendering library in C++

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meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

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OMI

Sandbox for discussing OMI objectives. How to get involved: Join us in GitHub discussions, and on Discord. See an opportunity to improve OMI documentation? PR's welcome!

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shadermotion-export-bvh

shadermotion and BVH exporting

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tinyusdz

Tiny, dependency-free USDZ loader library in C++11

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VirtualMotionTracker

Virtual Motion Tracker - OpenVR OSC Tracker Driver

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voxelgame

Voxel world prototype made with Godot Engine

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