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LiaScript documentation course

Home Page:https://liascript.github.io/course/?https://raw.githubusercontent.com/liaScript/docs/master/README.md

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Lia-Script

LiaScript Gitter


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With Lia, we try to implement an extended Markdown format that should enable everyone to create, share, adapt, translate or correct and extend online courses without the need of being a web-developer.

See the online rendered version at: https://liascript.github.io/course/?https://raw.githubusercontent.com/liaScript/docs/master/README.md

                                --{{0}}--

Click on the (ear) button at the navigation bar to switch between spoken and plain text mode format. And use the arrows-buttons at the top for navigating.

Lia-Script is an extended Markdown format for writing interactive online courses. Imagine all schoolbooks, technical or scientific literature could become open-source projects and more interactive ... with collaborating teachers and students ...

  • easy to share adapt and translate

  • no additional software required, everything is implemented in JavaScirpt/Elm and runs directly within the browser (online)

  • automatic conversion to epub, pdf, ...

                                   --{{1}}--
    

Everything that is required is simple text-editor and a web-browser. Or you start directly to create and share your course on github. The entire parsing and transformation of Lia-Markdown to any other format is done within the browser at client-side.

Tools

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There are currently 2 Plugins for the Atom Editor available, which are intended to ease and simplify the development of online course with LiaScript.

liascript-preview: Is a tiny previewer that, if it was toggled, updates the view on your course each time you save your document.

previewer

liascript-snippets: If you start typing "lia" in your document you switch on a fuzzy search, that contains a lot of LiaScript help, examples, and snippets.

snippets

Markdown-Syntax

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This section is intended to give a brief overview on the basic Markdown formatting elements. The only difference to common Markdown at this point is, that every course has to start with a comment, which defines authors, a language and a narrator voice, see https://responsivevoice.org for all supported voices.

Initial LIA-comment-tag for basic definitions:

<!--

author:   Andre Dietrich

email:    LiaScript@web.de

version:  0.0.1

language: en

narrator: US English Female

script:   javascript resourse url

script:   another javascript resourse url

link:     some css stuff
          and some more css

-->

Structuring

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A course is structured as any other Markdown document with starting hash-tags, whereby the number of hash-tags is used to define the hierarchy.

# Main Title

 ...

## Section Title 1

 ...

### Subsection Title

 ...
## Section Title 2

Text-Formatting

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We tried to use the github flavored Markdown style for simple formatting with some additional elements.

*italic* -> italic

**bold** -> bold

***bold and italic *** -> ***bold and italic ***

_also italic_ -> also italic

__also bold__ -> also bold

___also bold and italic___ -> also bold and italic

~strike~ -> strike

                                 --{{1}}--

These exceptions are for example underline and its combination with strike through or the application of superscript. If you, for example, superscript superscript you can get even smaller.

                                   {{1}}

~~underline~~ -> underline

~~~strike and underline~~~ -> ~~~strike and underline~~~

^superscript^ -> ^superscript^ ^^superscript^^ ^^^superscript^^^


Combinations

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As you can see from the examples, you can combine all elements freely.

**bold _bold italic_** -> bold italic

**~bold strike~ ~~bold underline~~** -> bold strike bold underline

*~italic strike~ ~~italic underline~~* -> italic strike italic underline

Escape Characters

*, ~, _, #, {, }, [, ], |, `, $

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If you want to use multiple stars, hash-tags, or other syntax elements within your script without applying their functionality, then you can escape them with a starting backslash.

Symbols

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One thing that we missed in standard Markdown, was an implementation for arrows. The parenthesis shows, how arrows are defined in our Markdown implementation with their result on the right (these symbols are generated automatically for you).

(->) ->, (->>) ->>, (>->) >->, (<-) <-, (<-<) <-<, (<<-) <<-, (<->) <->, (=>) =>, (<=) <=, (<=>) <=>

(-->) -->, (<--) <--, (<-->) <-->, (==>) ==>, (<==) <==, (<==>) <==>

(~>) >, (<~) <

                                 --{{1}}--

But you can also use some basic smileys. We will try to extend this partial support in the future.

                                   {{1}}

:-) :-), ;-) ;-), :-D :-D, :-O :-O, :-( :-(, :-| :-|, :-/ :-/, :-P :-P, :-* :-*, :') :'), :'( :'(

References

The next section shows how external resources can be integrated.

Simple Links

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There are two ways of adding links to a Markdown document, either by inlining the url directly or you can name it, as shown in listing 2, by applying the typical brackets and parenthesis notation, the optional info is put in double quotes at the end of the url.

  1. example of an url-link -> http://goo.gl/fGXNvu

    text-formatting can be applied also (*** http://goo.gl/fGXNvu ***) -> *** http://goo.gl/fGXNvu ***

  2. naming the link ([title](http://goo.gl/fGXNvu "optional info")) -> title

  3. For internal navigation you can refer to the slide number or to title with with a starting #

Images and Movies

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Images are marked with a starting exclamation mark before the link, audio by a starting question mark and movies are made of images and sound, that is why you combine both marks !?. Defining ressources this way shows at least the links correctly in other Markdown parsers or on github. There is baked-in support for YouTube, Soundcloud, Vimeo and TeacherTube, which means that you only have to include the link and the resource will be embedded appropriately.

Image-notation: ![alt-text](image-url "some info")

  • url: ![image](https://upload.wikimedia.org/wikipedia/commons/d/d0/Creative-Tail-Animal-lion.svg "a picture of a lion")
  • image
  • relative path: ![image](img/lenna.jpg)
  • image

Audio-notation: ?[alt-text](audio-url "some info")

  • ?[a horse](https://www.w3schools.com/html/horse.mp3 "hear a horse")
  • ?a horse
  • ?[soundcloud](https://soundcloud.com/glennmorrison/beethoven-moonlight-sonata "just add the link")
  • ?a horse

Movie-notation: !?[alt-text](movie-url)

Styling

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Adding CSS elements or classes or any other HTML setting to an image or to any other Markdown element is implemented via a trailing comment-tag, everything within this comment is treated as a HTML attribute, so that it can also be used to apply graphical filters of for positioning.

![image](...Creative-Tail-Animal-lion.svg)<!--
style = "width: 100px;
         border: 10px solid;
         filter: grayscale(100%);"

class = "animated infinite bounce"
-->

image<!-- style = "width: 100px; border: 10px solid; filter: grayscale(100%);"

class = "animated infinite bounce" --> image image image image

                                 --{{1}}--

The same technique can also be applied to style and format movies and other inline elements, such as links, words, symbols, or code...

                                   {{1}}

!?movie !?movie !?movie !?movie !?movie

:-) <!-- class = "animated infinite bounce" --> ==> :-)

[google](www.google.de) <!-- style = "color: red;" --> ==> google


Block-Styling

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Settings for entire blocks can be set with a starting comment that includes all required HTML-attributes and can even contain animation settings. These can be used to highlight specific elements of your slides.

<!-- class = "animated rollIn" style = "animation-delay: 3s; color: purple" -->
The whole text-block should appear in purple color and with a wobbling effect.
Which is a **bad** example, please use it with causion ...
~~ ;-) ~~ <!-- class = "animated infinite bounce" style = "color: red;" -->

The whole text-block should appear in purple color and with a wobbling effect. Which is a bad example, please use it with causion ... ~~ ;-) ~~

Lists & Tables

Within the following part enumerations, itemizations and tables are presented, actually with no difference to basic Markdown, so you can skip this section, if you are already familiar with it.

Unordered Lists

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To define unordered list, starting stars, pluses, and minuses can be used and mixed. If one point has more than one line, you can also use newlines, but with spaces at the beginning. Paragraphs can be included in the same way, by using two newlines.

Markdown-format:

* alpha
+ *beta*
- gamma
  and delta

  new Paragraph

Result:

  • alpha
  • beta
  • gamma and delta

    new Paragraph

Ordered Lists

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Ordered list start with a number and a dot. As you can see from the example, the numbering is important, n contrast to the github flavored Markdown. This way you can separate lists, add something in between, make use of animations and effects. And it is also possible to mix lists with other lists and elements freely.

Markdown-format:

0. alpha
2. **beta**
1. * gamma
   * delta
   * and epsilon
3. probably zeta

Result:

  1. alpha
  2. beta
    • gamma
    • delta
    • and epsilon
  3. probably zeta

Tables

Note: Checkout section Fun With Tables to see what is even possible with tables. The follow section provides only a small overview...

                               --{{0}}--

Tables, we hope, are self-explanatory. The second line is used to define a table header as well as the alignment of the column, which is indicated by the colon. The default is left alignment.

Markdown-format:

| Tables            | Are           | Cool  |
| ----------------- |:-------------:| -----:|
| *** col 3 is ***  | right-aligned | $1600 |
| ** col 2 is **    | centered      |   $12 |
| * zebra stripes * | are neat      |    $1 |

Result:

Tables Are Cool
*** col 3 is *** right-aligned $1600
** col 2 is ** centered $12
* zebra stripes * are neat $1
                               --{{1}}--

As you can see in the LiaScript interpreted version, tables can be sorted according to a column, either ascending or descending. But why stopping here? Every table also defines a dataset, right. So why not simply using it to directly plot graphs, scatter-plots, or bar-charts.

                               --{{2}}--

If the first column of a table contains only numbers, and the other columns contain some numbers, then these values can be directly plotted. The first column thus describes always the x values and the rest is up to you. Use the small icon above the table to switch between table view and plotted version.

{{2}}
| x's |  some y's  |    dist |
| --- |:----------:| -------:|
| 1   |    1 \$    | 16 $km$ |
| 2.2 |    2 \$    | 12 $km$ |
| 3.3 |    5 \$    |  1 $km$ |
| 4   | -12.333 \$ |         |
{{2}}
x's some y's dist
1 1 $ 16 $km$
2.2 2 $ 12 $km$
3.3 5 $ 1 $km$
4 -12.333 $
                               --{{3}}--

A function cannot turn an x value into different y values, thus, if you have at least one x value twice, the resulting plot will be a scatter plot. By the way, only the first word in a cell (separated by spaces) gets interpreted as a number. If you don't want this to happen for a certain cell, then simply attach something directly to the number, add a character in front of it or use the math notation.

{{3}}
| x's |  some y's  |                              dist |
| --- |:----------:| ---------------------------------:|
| 1   |    1 \$    |                           16 $km$ |
| 2.2 |    2 \$    |                           12 $km$ |
| 3.3 |    5 \$    |                            1 $km$ |
| 4   | -12.333 \$ | -555$km$ <-- this will be ignored |
| 4   |            |                                 1 |
{{3}}
x's some y's dist
1 1 $ 16 $km$
2.2 2 $ 12 $km$
3.3 5 $ 1 $km$
4 -12.333 $ -555$km$ <-- this will be ignored
4 1
                               --{{4}}--

Last but not least bar-charts. If the first column contains at least one cell, that cannot be parsed as a number, while the other columns still have numbers, then this table gets interpreted as a bar-chart. The first column thus defines your set of groups. It is now also possible to sort your table according to different columns and see this ordering also within the bar-chart representation.

{{4}}
| Animal          | weight in kg | Lifespan years | Mitogen |
| --------------- | ------------:| --------------:| -------:|
| Mouse           |        0.028 |             02 |      95 |
| Flying squirrel |        0.085 |             15 |      50 |
| Brown bat       |        0.020 |             30 |      10 |
| Sheep           |           90 |             12 |      95 |
| Human           |           68 |             70 |      10 |
{{4}}
Animal weight in kg Lifespan years Mitogen
Mouse 0.028 02 95
Flying squirrel 0.085 15 50
Brown bat 0.020 30 10
Sheep 90 12 95
Human 68 70 10

Blockquotes

Markdown-format:

<!--
style="font-size: 18px; font-style: italic; width: 500px; margin: 0.25em 0;"
-->
> Blockquotes are very handy in email to emulate reply text.
> This line is part of the same quote.

Quote break.

> This is a very long line that will still be quoted properly when it wraps...

Result:

Blockquotes are very handy in email to emulate reply text. This line is part of the same quote.

Quote break.

This is a very long line that will still be quoted properly when it wraps. Oh boy let's keep writing to make sure this is long enough to actually wrap for everyone. Oh, you can put Markdown into a blockquote.

                               --{{1}}--

Next to simple paragraphs also any other block element can be included ...

                                 {{1}}

> <!-- style="font-size: 18px; font-style: italic; width: 500px; margin: 5.25em 0;" -->
> | Tables            | Are           | Cool  |
> | ----------------- |:-------------:| -----:|
> | *** col 3 is ***  | right-aligned | $1600 |
> | ** col 2 is **    | centered      |   $12 |
> | * zebra stripes * | are neat      |    $1 |

Result:

Tables Are Cool
*** col 3 is *** right-aligned $1600
** col 2 is ** centered $12
* zebra stripes * are neat $1

HTML

You can also use raw HTML in your Markdown, and it'll mostly work pretty well. Mixing HTML with Markdown is also possible, but it should be used with caution, since it is mixing two different styles of parsing.

Test **bold** and <b> HTML bold</b> works also inline

<details>

<summary>$ f(a,b,c) = (a^2+b^2+c^2)^3 $</summary>

<p>
Here is the source data that is discussed in the article ...
</p>

<dl>
  <dt style="color: red">Definition list</dt>
  <dd>Is something people use sometimes.</dd>

  <dt><b>Markdown in HTML</b></dt>
  <dd>Does _work_ **very** well. Use HTML <em>tags</em>.</dd>
</dl>

</details>

Test bold and HTML bold works also inline

$ f(a,b,c) = (a^2+b^2+c^2)^3 $

Here is the source data that is discussed in the article ...

Definition list
Is something people use sometimes.
Markdown in HTML
Does _work_ **very** well. Use HTML tags.

!?alt-text

HTML & JavaScirpt

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In contrast to common Markdown-Parsers it is also possible to include and execute javascript code. If you combine it with your HTML elements, you are free to integrate whatever you want.

<div class="ct-chart ct-golden-section" id="chart"></div>
<script>
    // Initialize a Line chart in the container with the ID chart
    new Chartist.Line('#chart', {
        labels: [1, 2, 3, 4],
        series: [[100, 120, 180, 200]]
    });
</script>
                               {{0-1}}
<script> // Initialize a Line chart in the container with the ID chart1 new Chartist.Line('#chart1', { labels: [1, 2, 3, 4], series: [[100, 120, 180, 200]] }); </script>
                                 {{1}}
<script> // Initialize a Line chart in the container with the ID chart2 new Chartist.Line('#chart2', { labels: [1, 2, 3, 4], series: [[-100, 120, 180, 20]] }); </script>
                            --{{2}}--

Note, you have to include all required JavaScirpt-resourses in the initial comment after the script definition. And by combining this feature with LiaScript effects, you can build even more sophisticated courses.

HTML Hiding Content

There might be use cases where you either want to show some parts only within the HTML world and others only withing the LiaScript world. As it was shortly introduced in the section about styling, you can add comments to the start of every block to add additional attributes. These attributes can be used a trigger to hide or show content.

<!-- style="display:block" -->
<div style="display:none">

only visible in LiaScript

</div>

-----------------------------------------------

<!-- style="display:none" -->
<div style="display:block" width="200px">

Not visible in LiaScript, but everywhere else

</div>

The attributes within the comment overwrite the attributes within the block, thus, if there would be more stuff within style, this will be overwritten, but other attributes like width wont...

Footnotes

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There are two types of footnotes, either inline or divided ones (into two parts). The the footnotbody is only showed in textbook mode, or if you click on the marker.

  1. Inline Footnote[^1](explanation in one line) => [^1](explanation in one line)

  2. Divided into a marker1 => [^2], that can appeare every where and an explanation at the bottom of a section.

    [^2]: This is an explanation, than
          can consist of multiple blocks.

Math-Mode

{{0}} via KaTex http://katex.org

{{1}} Inline math-mode $ \frac{a}{\sum{b+i}} $ -> $ \frac{a}{\sum{b+i}} $

                                    {{2}}

Multi-line math-mode can be applied by double dollars $$ formula $$ $$ \frac{a}{\sum{b+i}} $$

                                --{{0}}--

We apply KaTeX for math-formatting, see the documentation at www.katex.org.

                                --{{1}}--

A formula can be either inline with single dollars.

                                --{{2}}--

Or multi-line by using the double dollar notation.

Syntax Highlighting

The following section shows a three types of code blocks, simple inline and block-code as well as interactive block-code, as an extension to common Markdown.

Inline-Code

Inline code via ` enter some code in here 1###$& ` -> enter some code in here 1###$&

Block-Code

                            --{{0}}--

Syntax highlighting is enabled with highlight.js. Blocks of code are either by lines with three back-ticks ``` and an identifier for the language. See a complete list of examples and how to write language names at the highlight.js demo page.

```language <- (python, c, javascript, ...)  +OptionalTitle

code ...

```

C example:

#include "test.h"

int main () {
    printf("this is an example\n");
    return 0;
}

Python example:

import math

def lia_sqrt(val):
    return math.sqrt(val) + 22

Interactive Code

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Why should code examples not be interactive and editable, especially if it is JavaScript or any other language that has been ported to it? Simply add the required resources to the initial comment with keyword script.

  1. Add resource to main-comment: script: url.js

  2. Add a trailing script-tag to your code: <script>@input</script>

  3. A project with multiple files can be realized with @input(0), @input(1), ...,@input(n).

                                  --{{1}}--
    

And add an additional script tag to the end of your language definition with an @input macro. This element is afterwards substituted with your code and executed. We provide some basic examples within the following section.

                                --{{2}}--

Use the @input macro as a parameterized function in projects. The number defines the the file, starting from 0.

JavaScript

                                --{{0}}--

Click on the run-button to execute the script or double-click on the code to edit it and to change the output ...

Double-click on the code to switch to edit mode and double-click to get out:

var i=0;
var j=0;
var result = 0;

for(i = 0; i<1000; i++) {
    for(j = 0; j<i; j++) {
        result += j;
    }
}
// the last statement defines the return statement
result;
<script>@input</script>

Projects

            --{{0}}--

Multiple different code snippets can be combined to form a larger project. It requires to write them in a row. You can give them names, if you add a second parameter after the highlighting definition. Add a + or - to the front of your filename, in order to indicate, if it should be visible by default or not.

            --{{1}}--

As mentioned earlier the @input macro gets substituted by the input of the editor and you can pass a number to indicate which macro should be substituted by which code block (@input(0) is equivalent to @input).

``` js     -EvalScript.js
let who = data.first_name + " " + data.last_name;

if(data.online) {
  who + " is online"; }
else {
  who + " is NOT online"; }
```
``` json    +Data.json
{
  "first_name" :  "Sammy",
  "last_name"  :  "Shark",
  "online"     :  true
}
```
<script>
  // insert the JSON dataset into the local variable data
  let data = @input(1);

  // eval the script that uses this dataset
  eval(`@input(0)`);
</script>
let who = data.first_name + " " + data.last_name;

if(data.online) {
  who + " is online"; }
else {
  who + " is NOT online"; }
{
  "first_name" :  "Sammy",
  "last_name"  :  "Shark",
  "online"     :  true
}
<script> // insert the JSON dataset into the local variable data let data = @input(1); // eval the script that uses this dataset eval(`@input(0)`); </script>

Communication

If you want to write Markdown, you can skip this section, if you want to learn more about creating editable code for various different languages and purposes you will have to read this.

Check out https://github.com/LiaTemplates to see more sophisticated examples.

The easiest way to execute some code, is simply to add a script-tag to the end of your code-block. But, sometimes an execution takes longer or requires to execute some asynchronous code. For this purpose, LiaScript offers a simple event system that will be explained in more detail. For simplicity the entire code block will contain all JavaScript code that can be edited and executed. This can be placed afterwards below the code block.

To every executed peace of code a send module is associated, that is intended to handle all required communication with that specific code-block or project and the outer world. Thus, every send module is module does only exists in this particular scope.

To start with, there is a log method, which can be used to send different types of outputs directly to the console. But, you can of course also use the console.log functions that do quite the same. Nevertheless, send.log gives you a little more power when you start to create your own LiaScript libraries and you have to handle multiple outputs.

/* send.log(type, sep, content)
*
* params:
*  - type: one of the follow strings "debug", "info", "warn", "error"
*  - sep: a string like separator, mostly for newlines "\n"...
*  - content : represents a list of list
*/

console.debug("these are short hands for send.log('debug' ... ")
console.warn("warn")
console.log("info")
console.error("and red for errors")

"fin"
<script>@input</script>

As you may have noticed, the last statement of an executed code-block does also define the return statement. However, there are some results that are treated differently. These are strings that start with "LIA: ". The string "LIA: stop" for example, is used to tell the system to simply stop the execution, without any further output.

33*33

"LIA: stop" // if you remove this string the result of the
            // calculation will be visible in the shell
<script>@input</script>

If the execution of your code may take longer, include some asynchronous calls or you need to call an external service, you can tell this by finishing with the statement "LIA: wait", which will show arrows that loop forever or until they receive a "LIA: stop" signal.

setTimeout(function(){
  console.warn("end of execution")

  send.lia("some other ouput")

  send.lia("LIA: stop") // this stops the execution
}, 3000)


"LIA: wait" // wait until you you send a stop
<script>@input</script>

You might probably wonder, why there is a need for send.lia, if you could also pipe output to the console by using send.log or the shorthand console.log. As it will be described in the section about error handling, send.lia gives you more control, not only over the shell but also over the editor, see section Error Handling.

The code example below, depicts how the terminal can be exposed, following the previous logic, we only have to define "LIA: terminal" as the last statement in order to switch on the terminal mode, that will be active until the user clicks on the stop button, formerly known as the execute button, or a "LIA: stop" is send from the script, or the browser gets refreshed.

In order to handle the input and the stop events from the terminal in the JavaScript world, we have to define handles, as it is done in the code below. Simply add a function, that evaluates or sends your terminal inputs to a foreign server or a websocket, or ... whatever you want ... And use the stop handle to close a connection or do some other stuff, if the user clicks onto the stop button.

send.handle("input", input => {
  try{
    console.log(eval(input))
  } catch (e) {
    console.error(e);
  }
})

send.handle("stop", e => { alert("execution stopped") })

function close(){
  send.lia("LIA: stop")
}

"LIA: terminal" // execute the code and
<script>@input</script>

A little side note, there is also a function called console.clear, that does what it says it clears the console, but it is not a realized by send.log, instead this is a shortcut for send.lia("LIA: clear"). These were all

"LIA: ..." commands, the next section you will learn how to use the custom built in event system to get even more stuff done.

Ping Pong

All previous functions were executed only within the scope of a single code-block, but sometimes it is necessary to connect with other external events. For this purpose, the send object also contains two further generic functions, these are register and dispatch. Simply use a unique identifier to name an event, which is followed by a callback-function that does whatever you want. Both callbacks are defined in local scope, but by using register and dispatch you can send messages to any code-block. The example below also delivers the messages successfully, if both code-blocks would be defined on different slides.

send.register("ping", function(e){
  console.warn("ping", e)
})

send.handle("input", input => {
  send.dispatch("pong", input)
})

"LIA: terminal" // execute the code and
<script>@input</script>
send.register("pong", function(e){
  console.warn("pong", e)
})

send.handle("input", input => {
  send.dispatch("ping", input)
})

"LIA: terminal" // execute the code and
<script>@input</script>

Adding such script-tags to the end of every code-block can be very tedious and cumbersome. Your Markdown will contain a lot of not necessary copy & paste code. To reduce this, LiaScript offers the possibility to define custom macros, and even more, you can directly import macros from other courses. Section Macros is used to describe this issue in more.

Error Handling

As mentioned earlier, send.lia can do more then just passing messages to the terminal output. The editor that is currently used by LiaScript is ace, which allows to mark lines with warnings and errors. Since there is no name associated to a file (like with the @input(0) macro). You have to use a list of lists, which contain all necessary information that you want to pass to the editor. The list element is associated with the code-block, starting from top to bottom.

send.lia( "ups, something went wrong",
  [[{ row : 1,
      column : 1,
      text : "insert your error info here",
      type : "error"
    },
    {
      row : 2,
      column : 1,
      text : "some general warnings about this line",
      type : "warning"
    }
  ]],
  false); // use true if the output should appear in "info" mode

"LIA: stop";
<script>@input</script>

If this seems to complicated, you can also throw and error by using LiaError. The second parameter is used to define the number of code-blocks you use and then the only thing you require, is to add as much detailed information, which is similar to the previous example.

// create a new error with an error message that is
// connected to only one code-block, if you have more,
// increase the number ...
var error = new LiaError("ups something went wrong", 1);

error.add_detail(0, // <- associated code-block
  "insert your error info here",
  "error", 1, 1);

error.add_detail(0, // <- associated code-block
  "some general warnings about this line",
  "warning", 2, 1);


throw(error);
<script>@input</script>

Styling

As for Tables, it is also possible to apply some basic styling attributes to the editor. At default code-snippets that ar not executable will not show line numbers in order to be used also for pseudo-code, while executeable blocks will show line numbers, while the later ones can be edited and not the others. However, you can apply the follow attributes to make some definitions explicit. We tried to apply the common ACE notation. Attributes have to be applied per code-block, as it is shown in the example:

<!-- data-showGutter="false" -->
```cpp
// some C++ code without line numbers
...
```
<!-- data-readOnly="true" -->
```hpp
// some header-file with lineNumbers,
// that cannot be edited
```
<script>
...// your execution code
</script>

Attributes:

  • data-firstLineNumber: change the initial line number to any number you prefer (default: data-firstLineNumber="0").

  • data-fontSize: change the default font-size, which has to be defined with pt (default data-fontSize="12pt").

  • data-readOnly: whether it is an executable snippet or not, there are different default values, you can either set only data-readOnly to make it read-only or pass it a boolean value (data-readOnly="false")

  • data-showGutter: same as with read-only

  • data-tabSize: this takes an integer to represent the default tab-size replacement (default data-tabSize="2")

  • data-theme: your default theme as in your settings is applied, but you can change this to any of the ace-themes, eg: Chaos, Eclipse, Soliarized Light, ...

  • data-marker: use this to highlight aspects of your code, you have to apply the following pattern data-marker="y1 x1 y2 x2 color type;". You start with a row and column and end with a row and a column. Then you can apply one of the predefined colors, for error, log, warn, debug or info, or you can set your own color with the css rgba function, do not use spaces in this function!

    The type is optional, but you can choose between one of the following ace-marker types: text, (default fullLine), screenLine

    If you want more than one marker, then simply separate different marker definitions with a colon ...

this will be red

this is blue ...
until the next
line

and this is rgba(55,255,100,0.5)

Examples

JavaScript Chartist

A drawing example, for demonstrating that any javascript library can be used, also for drawing.

// Initialize a Line chart in the container with the ID chart1
new Chartist.Line('#chart1', {
  labels: [1, 2, 3, 4],
  series: [[100, 120, 180, 200]]
});

// Initialize a Line chart in the container with the ID chart2
new Chartist.Bar('#chart2', {
  labels: [1, 2, 3, 4],
  series: [[5, 2, 8, 3]]
});
<script>@input</script>
Computer-Algebra

An example of a Computer-Algebra-System (Algebrit), see http://algebrite.org for more examples:

x + x
<script> Algebrite.run(`@input`) </script>
f=sin(t)^4-2*cos(t/2)^3*sin(t)

f=circexp(f)

defint(f,t,0,2*pi)
<script> Algebrite.run(`@input`) </script>
Elm
-- Read more about this program in the official Elm guide:
-- https://guide.elm-lang.org/architecture/user_input/buttons.html

import Html exposing (beginnerProgram, div, button, text)
import Html.Events exposing (onClick)


main =
  beginnerProgram { model = 0, view = view, update = update }


view model =
  div []
    [ button [ onClick Decrement ] [ text "-" ]
    , div [] [ text (toString model) ]
    , button [ onClick Increment ] [ text "+" ]
    ]


type Msg = Increment | Decrement


update msg model =
  case msg of
    Increment ->
      model + 1

    Decrement ->
      model - 1
C++

Teaching other language-basics is also possible, for this example we applied JSCPP to run simple C++ programs:

#include <iostream>
using namespace std;

int main() {
    int a = 120;
    int rslt = 0;
    for(int i=1; i<a; ++i) {
        rslt += i;
        cout << "rslt: " << rslt << endl;
    }
    cout << "final result = " << rslt << endl;
    return 0;
}
<script> var output = ""; JSCPP.run(`@input`, "", {stdio: {write: s => { output += s }}}); output; </script>
Prolog

See the implementation details at: https://curiosity-driven.org/prolog-interpreter

** Load Database and Rules: **

exists(A, list(A, _, _, _, _)).
exists(A, list(_, A, _, _, _)).
exists(A, list(_, _, A, _, _)).
exists(A, list(_, _, _, A, _)).
exists(A, list(_, _, _, _, A)).

rightOf(R, L, list(L, R, _, _, _)).
rightOf(R, L, list(_, L, R, _, _)).
rightOf(R, L, list(_, _, L, R, _)).
rightOf(R, L, list(_, _, _, L, R)).

middle(A, list(_, _, A, _, _)).

first(A, list(A, _, _, _, _)).

nextTo(A, B, list(B, A, _, _, _)).
nextTo(A, B, list(_, B, A, _, _)).
nextTo(A, B, list(_, _, B, A, _)).
nextTo(A, B, list(_, _, _, B, A)).
nextTo(A, B, list(A, B, _, _, _)).
nextTo(A, B, list(_, A, B, _, _)).
nextTo(A, B, list(_, _, A, B, _)).
nextTo(A, B, list(_, _, _, A, B)).

puzzle(Houses) :-
  exists(house(red, english, _, _, _), Houses),
  exists(house(_, spaniard, _, _, dog), Houses),
  exists(house(green, _, coffee, _, _), Houses),
  exists(house(_, ukrainian, tea, _, _), Houses),
  rightOf(house(green, _, _, _, _), house(ivory, _, _, _, _), Houses),
  exists(house(_, _, _, oldgold, snails), Houses),
  exists(house(yellow, _, _, kools, _), Houses),
  middle(house(_, _, milk, _, _), Houses),
  first(house(_, norwegian, _, _, _), Houses),
  nextTo(house(_, _, _, chesterfield, _), house(_, _, _, _, fox), Houses),
  nextTo(house(_, _, _, kools, _),house(_, _, _, _, horse), Houses),
  exists(house(_, _, orangejuice, luckystike, _), Houses),
  exists(house(_, japanese, _, parliament, _), Houses),
  nextTo(house(_, norwegian, _, _, _), house(blue, _, _, _, _), Houses),
  exists(house(_, _, water, _, _), Houses),
  exists(house(_, _, _, _, zebra), Houses).

solution(WaterDrinker, ZebraOwner) :-
  puzzle(Houses),
  exists(house(_, WaterDrinker, water, _, _), Houses),
  exists(house(_, ZebraOwner, _, _, zebra), Houses).
<script> var rules = parser(lexer(`@input`)).parseRules(); window['prolog_db'] = new Database(rules); "database loaded"; </script>

** Query: ( it may take some time ;-) ) **

solution(WaterDrinker, ZebraOwner)
<script> var rslt = ""; var goal = parser(lexer(`@input`)).parseTerm(); for (var item of window.prolog_db.query(goal)) { rslt += "Yes: " + item + "\n"; } if (rslt === "") { 'No'; } else { rslt; } </script>

More

We provide a list of templates with more examples that can be used to start developing your own courses. See:

https://liascript.github.io/course/?https://raw.githubusercontent.com/liaScript/templates/master/README.md

Quizzes

Quizzes are an essential element of every online course for students to reflect and test their knowledge. Lia currently supports three different types of quizzes which can be tweaked, if required.

Text Inputs

                              --{{0}}--

A text input field is defined simply by a newline and two brackets around the solution word, value or sentence. In the depicted example, the word solution is the solution. If you enter something else, the check will fail.

Markdown-format: [[solution]]

Please enter the word * "solution" * into the text-field!

[[solution]]

Single-Choice

                              --{{0}}--

A single choice quiz can be defined with parenthesis within brackets and an X, which marks the only correct answer option. The additional text is Lia-Markdown again.

Markdown-format:

[( )] Wrong
[(X)] This is the **correct** answer
[( )] This is ~~wrong~~ too!

Only one element can be selected, but if you want to, you can also have multiple correct answers!

[( )] Wrong
[(X)] This is the **correct** answer
[( )] This is ~~wrong~~ too!

Multiple-Choice

                              --{{0}}--

A multiple choice quiz can be defined with brackets within brackets and an X, which are used to mark the correct answer option. In contrast to single choice quizzes, there can be multiple selected choices or no one, which is also allowed.

[[ ]] Do not touch!
[[X]] Select this one ...
[[X]] ... and this one too!
[[ ]] also not correct ...

Multiple of them can be selected, or all, or none of them ...

[[ ]] Do not touch!
[[X]] Select this one ...
[[X]] ... and this one too!
[[ ]] also not correct ...

Matrix

If you want to, you can combine single-choice and multiple-choice quizzes within one larger matrix. A header is required and different elements have to be separated by using parentheses or brackets.

[[:-)] (:-]) [$a^2$]]
[ [X]   [ ]    [X]  ]       a multiple-choice row
[ [ ]   [X]    [ ]  ]       a second one
[ ( )   ( )    (X)  ]       now it is single-choice
[ ( )   (X)    ( )   (X) ]  more or less options are fine too

The rest is self-explaining...

[[:-)] (:-]) [$a^2$]]
[ [X]   [ ]    [X]  ]       a multiple-choice row
[ [ ]   [X]    [ ]  ]       a second one
[ ( )   ( )    (X)  ]       now it is single-choice
[ ( )   (X)    ( )   (X) ]  more or less options are fine too

Hints

                              --{{0}}--

To any type of quiz you can add as many hints as you want, which are revealed in order by clicking onto the question mark.

Markdown-format:

[[super]]
[[?]] another word for awesome
[[?]] not great or mega
[[?]] hopefully not that bad
[[?]] there are no hints left

A text input with additional hints:

[[super]]
[[?]] another word for awesome
[[?]] not great or mega
[[?]] hopefully not that bad
[[?]] there are no hints left

Solution

                               --{{0}}--

And finally, some quizzes might require some more explanations, if they are solved or not. That is why, with additional three opening and three closing brackets you mark the beginning and the end of your solution, which can contain multiple paragraphs, formulas, program code, videos, etc as well as effects (see therefor the next section).

Markdown-format:

[[super]]
[[?]] hint 1
[[?]] hint 2
***********************************************************************

                                {{1}}
You are right, super was the correct answer again

* {2}{super} as an effect
* $\sum x + 3$
* terra

![image](https://upload.wikimedia.org/wikipedia/commons/d/d0/Creative-Tail-Animal-lion.svg)

***********************************************************************

A quiz with hints and a revealed result.

[[super]]
[[?]] hint 1
[[?]] hint 2
***********************************************************************

                                {{1}}

You are right, super was the correct answer again

  • {2}{super} as an effect
  • $\sum x + 3$
  • terra

image

***********************************************************************

Effects

There are currently four types of effects, that are supported by liaScript:

  1. Inline effects
  2. Block effects
  3. a narrator
  4. and Playback functions

Every effect is defined by two braces around one or two numbers {{1-2}}, which marks the order of their appearance. The second and optional number defines, at which step the element becomes invisible again.

Inline Effects

                               --{{0}}--

Inline effects can be used in nearly all liaScript elements, as already mentioned, the first number within curly braces defines the number of appearance while the second part defines those Markdown elements that should be revealed step wise. If you use 0, then the effect will be revealed immediately.

Use this to highlight important facts and to structure your slides (multiple effects can be combined, due to the usage of equal numbers):

* no effect here
* but in this line {1}{show *** first ***}
* as well as this one {1-2}{show *** first ***}, which contains two effects
  {2}{![image](https://upload.wikimedia.org/wikipedia/commons/d/d0/Creative-Tail-Animal-lion.svg)}
  • no effect here
  • but in this line {1}{show *** first ***}
  • as well as this one {1-2}{show *** first ***}, which contains two effects {2}{image}

Animations

                               --{{0}}--

To define animations and transitions, you can use the animate.css notation, simply place an animation definition within the comment tag after the effects, as it is done within the examples.

See https://daneden.github.io/animate.css for more animation effects.

* {0}{ *bounce* } <!-- class = "animated infinite bounce" style = "animation-delay: 5s;" -->
* {1-2}{zoomIn} <!-- class = "animated zoomIn" -->
* {2-3}{zoomOut} <!-- class = "animated zoomOut" -->
* {3}{![image](https://upload.wikimedia.org/wikipedia/commons/d/d0/Creative-Tail-Animal-lion.svg)} <!-- class = "animated rubberBand" -->
  • {0}{ bounce }
  • {1-2}{zoomIn}
  • {2-3}{zoomOut}
  • {3}{image}

Block Effects

                               --{{0}}--

Block effects as animations are defined similarly to inline effects, just with one additional newline after the effect definition. The following Markdown block is then entirely associated with this effect.

                               --{{1}}--

You can combine blocks by enclosing them into two lines of equality signs, as you can see from the examples below, an effect can also contain further effects.

                               {{1-3}}
This is an example for a *single* block effect.

                               {{2-4}}
********************************************************************************

This is an example for a ... wait a second {3 rubberBand}{**multi**} ...
block effect.

* alpha
* beta
* gamma

********************************************************************************
                              {{1-3}}

This is an example for a single block effect.

                              {{2-4}}

This is an example for a ... wait a second {3}{multi} ... block effect.

  • alpha
  • beta
  • gamma

                            --{{4}}--

You can put spaces before the definition of a block effect, to prevent github and others from adding the definition to a Markdown paragraph, and thus, to render the script properly.

Narrator

  1. we are using the text-to-speech engine of https://responsivevoice.org
  2. the narrator voice must be defined within the initial comment of a script
  3. use --{{number}}-- to indicate what is spoken and when
  4. use --{{number voice}}-- to change the voice for this particular comment
  5. you can have multiple comments with the same number, those will be combined, but only the voice of the first one is used
                                --{{1}}--
The entire ***Markdown*** paragraph right below the effect definition in double
minus notation is sent to responsivevoice to speak the text out loud. If you
click on the ear button at the navigation panel, then this paragraph gets
rendered at the place where it is defined.

                               --{{3 Deutsch Female}}--
Markdown ist eine vereinfachte Auszeichnungssprache, die von John Gruber und
Aaron Swartz entworfen und im Dezember 2004 mit Version 1.0.1 spezifiziert ...

                               --{{4 @Tanja}}--
Первоначально создан в 2004 году Джоном Грубером (англ. John Gruber) и Аароном
Шварцем. Многие идеи языка были позаимствованы из существующих соглашений ...
                            --{{1}}--

The entire Markdown paragraph right below the effect definition in double minus notation is sent to responsivevoice to speak the text out loud. If you click on the ear button at the navigation panel, then this paragraph gets rendered at the place where it is defined.

                            --{{2}}--

The narrator voice is defined within the initial comment, but you can reset this for the entire section, by adding such a definition directly after the title tag, or you can add a voice directly after the comment number to let your script talk in different languages. Proceed and listen ;-)

                            --{{3 Deutsch Female}}--

Markdown ist eine vereinfachte Auszeichnungssprache, die von John Gruber und Aaron Swartz entworfen und im Dezember 2004 mit Version 1.0.1 spezifiziert wurde. Ein Ziel von Markdown ist, dass schon die Ausgangsform ohne weitere Konvertierung leicht lesbar ist.

                           --{{4 @Tanja}}--

Первоначально создан в 2004 году Джоном Грубером (англ. John Gruber) и Аароном Шварцем. Многие идеи языка были позаимствованы из существующих соглашений по разметке текста в электронных письмах. Реализации языка Markdown преобразуют текст в формате Markdown в валидный, правильно построенный XHTML и заменяют левые угловые скобки («<») и амперсанды («&») на соответствующие коды сущностей.

Hidden TTS

Sometimes it might be necessary to add a comment or to read a part aloud to underline a certain point, which might be necessary in the narrated mode, but not in the Textbook. Therefor it is possible to put your TTS output into simple HTML comments. This wont be shown to anyone and also not visible on most other Markdown parsers and renderer.

<!-- --{{1}}--
Speak this out, but do not show it to anyone.
-->

Playback

Since Text2Speech output is baked into the LiaScript notation, why not using it on purpose for language learners. Thus, you can use {{|>}} or {{!>}} to indicate, what should be spoken out loud. You can of course also use different voices.

    {{|>}}
This entire paragraph will be spoken out __LOUD__.

    {{!> Australian Female}}
* But in this case, this can also be combined
* with a couple of
* - different
  - Markdown elements
  - whether it makes sense or not.
{{|>}}

This entire paragraph will be spoken out LOUD.

{{!> Australian Female}}
  • But in this case, this can also be combined
  • with a couple of
    • different
    • Markdown elements
    • whether it makes sense or not.

Playback-Blocks

And of course, it is also possible to combine various elements by using the LiaScript block notation. Simply add as many Markdown-blocks between two lines of stars and they will be interpreted as one larger block.

                  {{|>}}
**************************************************
This entire paragraph will be spoken out __LOUD__.

* But in this case, this can also be combined
* with a couple of
* - different
  - Markdown elements
  - whether it makes sense or not.

**************************************************
              {{|>}}

This entire paragraph will be spoken out LOUD.

  • But in this case, this can also be combined
  • with a couple of
    • different
    • Markdown elements
    • whether it makes sense or not.

Animations to Playback

Since we are using the double braces notation for playback elements, this can also be used in combination with animation effects, simply by adding an a appearance number or an appearance and dissappearance number. Depending o the current state of the animation, this will result in different sentences.

    {{1 |>}}
This is an example where {|> 1-2}{I go} _{|> 2}{I am going}_ to work.
{{1 |>}}

This is an example where {|> 1-2}{I go} {|> 2}{I am going} to work.

Inlining

And as presented before, you can also use inlining for Playback elements, as it was used for animations by simply using two pairs of braces {|>}{text to speak} or {!>}{text to speak}. While the first looks familiar, the second type of writing can be used in tables, so it does not interfear with other Markdown interpreters.

| English              | German                            | Russian                                 | Arabic male               | Arabic female               |
| -------------------- |:--------------------------------- |:--------------------------------------- |:------------------------- | --------------------------- |
| {!>}{I go}           | {!> Deutsch Male}{ich gehe}       | {!> Russian Male}{я хожу}               | {!> Arabic Male}{أذْهبُ}  |                             |
| {!>}{you go}         | {!> Deutsch Male}{du gehst}       | {!> Russian Male}{ты ходишь}            | {!> Arabic Male}{تذْهبُ}  | {!> Arabic Female}{تذْهبين} |
| {!>}{he/she/it goes} | {!> Deutsch Male}{er/sie/es geht} | {!> Russian Male}{он / она / оно ходит} | {!> Arabic Male}{يذْهبُ}  | {!> Arabic Female}{تذْهبُ}  |
| {!>}{we go}          | {!> Deutsch Male}{wir gehen}      | {!> Russian Male}{мы ходим}             | {!> Arabic Male}{نذْهبُ}  |                             |
| {!>}{you go}         | {!> Deutsch Male}{ihr geht}       | {!> Russian Male}{вы ходите}            | {!> Arabic Male}{تذْهبون} | {!> Arabic Female}{تذْهبْن} |
| {!>}{they go}        | {!> Deutsch Male}{sie gehen}      | {!> Russian Male}{они ходят}            | {!> Arabic Male}{يذْهبون} | {!> Arabic Female}{يذْهبْن} |
English German Russian Arabic male Arabic female
{!>}{I go} {!> Deutsch Male}{ich gehe} {!> Russian Male}{я хожу} {!> Arabic Male}{أذْهبُ}
{!>}{you go} {!> Deutsch Male}{du gehst} {!> Russian Male}{ты ходишь} {!> Arabic Male}{تذْهبُ} {!> Arabic Female}{تذْهبين}
{!>}{he/she/it goes} {!> Deutsch Male}{er/sie/es geht} {!> Russian Male}{он / она / оно ходит} {!> Arabic Male}{يذْهبُ} {!> Arabic Female}{تذْهبُ}
{!>}{we go} {!> Deutsch Male}{wir gehen} {!> Russian Male}{мы ходим} {!> Arabic Male}{نذْهبُ}
{!>}{you go} {!> Deutsch Male}{ihr geht} {!> Russian Male}{вы ходите} {!> Arabic Male}{تذْهبون} {!> Arabic Female}{تذْهبْن}
{!>}{they go} {!> Deutsch Male}{sie gehen} {!> Russian Male}{они ходят} {!> Arabic Male}{يذْهبون} {!> Arabic Female}{يذْهبْن}

Hiding Text

If you only want to show only the play buttons but not the text, it is possible to use some HTML tricks. The easiest way is to put your text into an HTML element like <span style="display: none">Text to read</span> and make it invisible by using the attribute display: none.

But, since it is possible to define custom Macros, you can use also a more elegant way. Simply add the following comment directly after your Markdown heading. The @play macro has two parameters one for the voice and the other for the text, the other macros simply define the voice and pass the text as a second parameter. Within the Arabic macro it is also possible to set the gender of the narrator.

#### Hiding Text
<!--
@play: {!> @0}{<span style="display: none">@1</span>}
@en: @play(UK English Male,@0)
@de: @play(Deutsch Male,@0)
@ru: @play(Russian Female,@0)
@ar: @play(Arabic @0,@1)
-->

| go        |         EN          |         DE          |            RU             |      AR male      |      AR female      |
| --------- |:-------------------:|:-------------------:|:-------------------------:|:-----------------:|:-------------------:|
| I         |      @en(I go)      |    @de(ich gehe)    |        @ru(я хожу)        | @ar(Male,أذْهبُ)   |                     |
| you       |     @en(you go)     |    @de(du gehst)    |      @ru(ты ходишь)       | @ar(Male,تذْهبُ)   | @ar(Female,تذْهبين) |
| he/she/it | @en(he/she/it goes) | @de(er/sie/es geht) | @ru(он / она / оно ходит) | @ar(Male,يذْهبُ)   | @ar(Female,تذْهبُ)   |
| we        |     @en(we go)      |   @de(wir gehen)    |       @ru(мы ходим)       | @ar(Male,نذْهبُ)   |                     |
| you       |     @en(you go)     |    @de(ihr geht)    |      @ru(вы ходите)       | @ar(Male,تذْهبون) | @ar(Female,تذْهبْن)  |
| they      |    @en(they go)     |   @de(sie gehen)    |      @ru(они ходят)       | @ar(Male,يذْهبون) | @ar(Female,يذْهبْن)  |

The result is a table with playback buttons only:

go EN DE RU AR male AR female
I @en(I go) @de(ich gehe) @ru(я хожу) @ar(Male,أذْهبُ)
you @en(you go) @de(du gehst) @ru(ты ходишь) @ar(Male,تذْهبُ) @ar(Female,تذْهبين)
he/she/it @en(he/she/it goes) @de(er/sie/es geht) @ru(он / она / оно ходит) @ar(Male,يذْهبُ) @ar(Female,تذْهبُ)
we @en(we go) @de(wir gehen) @ru(мы ходим) @ar(Male,نذْهبُ)
you @en(you go) @de(ihr geht) @ru(вы ходите) @ar(Male,تذْهبون) @ar(Female,تذْهبْن)
they @en(they go) @de(sie gehen) @ru(они ходят) @ar(Male,يذْهبون) @ar(Female,يذْهبْن)

Charts

In many cases, a diagram is only used to present some kind of signal paths, some primitive functions, some clusters or point clouds.

You can still generate images, but why not applying some basic kind of ASCII-art to solve the most common tasks.

Line-Plots 1

Markdown-format:

                                  diagram title
1.5 |           *
    |                                 (* stars)
  y |        *      *
  - |      *          *
  a |     *             *       *
  x |    *                 *
  i |   *
  s |  *
    | *                              *        *
  0 +------------------------------------------
     2.0              x-axis                100

Result:

                        diagram title
1.5 |           *                     (* stars)
    |
  y |        *      *
  - |      *          *
  a |     *             *       *
  x |    *                 *
  i |   *
  s |  *
    | *                              *        *
  0 +------------------------------------------
     2.0              x-axis                100

Line-Plots 2

                            --{{0}}--

All diagram titles, labels, limits are optional, and if you do not define limits, then the min max values 0 and 1 are used by default.

Markdown-format:

     1 |                   *                       *
       |               *       *               *       *
       |*             *         *             *         *
y-axis | *           *           *           *           *
       |  *         *             *         *             *
       |   *       *               *       *               *
       |       *                       *                      *
    -1 +--------------------------------------------------------
     1 |                   *                       *
       |               *       *               *       *
       |*             *         *             *         *
y-axis | *           *           *           *           *
       |  *         *             *         *             *
       |   *       *               *       *               *
       |       *                       *                      *
    -1 +--------------------------------------------------------

Multi-Line-Plots

                         --{{0}}--

Next to stars, you can also use any kind of character to define another line, where the character defines the color. For example an r marks the color red and a b the color blue.

Markdown-format:

| r          *                               (* stars)
|    r                                       (r imaginary course)
|       r *      *       B  B  B  B  B  B  B (B big dots)
|        * r       *
|       *      r      *       *
|      *            r    *
|     *                 r
|   *                          r
| *                              *    r    *
+-------------------------------------------
| r          *                              (* stars)
|    r                                      (r imaginary course)
|       r *      *      B  B  B  B  B  B  B (B big dots)
|        * r       *
|       *      r      *       *
|      *            r    *
|     *                 r
|   *                          r
| *                              *    r    *
+-------------------------------------------

Dot-Plots

                             --{{0}}--

If the there are more point with the same character for one x-value, then only dots are plotted. And by using upper and lower case characters you can also define the size of the dots.

Markdown-format:

    10 |        rrrrrrrrrrrr    x
       |    rrrrrrrrrrrrrrrr
       |  rrrrrrrrrrrrrrrrr  BBBBB
       | rrrrrrrrrrrrrrrr  BBBBBBBB
       |rrrrrrrrrrrrrrr  BBBBBBBBBBB
       |rrrrrrrrrrrrr  BBBBBBBBBBBBB
       |rrrrrrrrrrr  BBBBBBBBBBBBBBB
       | rrrrrrrr  BBBBBBBBBBBBBBBB
       |  rrrrr  BBBBBBBBBBBBBBBBB
       |        BBBBBBBBBBBBBBBB
       |   x    BBBBBBBBBBBBB
       +-----------------------------
         0                           2
10 |        rrrrrrrrrrrr    x
   |    rrrrrrrrrrrrrrrr
   |  rrrrrrrrrrrrrrrrr  BBBBB
   | rrrrrrrrrrrrrrrr  BBBBBBBB
   |rrrrrrrrrrrrrrr  BBBBBBBBBBB
   |rrrrrrrrrrrrr  BBBBBBBBBBBBB
   |rrrrrrrrrrr  BBBBBBBBBBBBBBB
   | rrrrrrrr  BBBBBBBBBBBBBBBB
   |  rrrrr  BBBBBBBBBBBBBBBBB
   |        BBBBBBBBBBBBBBBB
   |   x    BBBBBBBBBBBBB
   +-----------------------------
     0                           2

Colors

The color codes are somehow defined by the character itself, see the list.

char color hex
a Amber #FFBF00
b Blue #0000FF
c Cyan #00FFFF
d Dark red #8B0000
e Ebony #555D50
f Forest green #014421
g Green #008000
h Heliotrope #DF73FF
i Indigo #4B0082
j Jade #00A86B
k Kaki #C3B091
l Lime #00FF00
m Mint #3EB489
n browN #88540B
o Orange #FF7F00
p Pink #FFC0CB
q Queen blue #436B95
r Red #FF0000
s Silver #C0C0C0
t Teal #008080
u Ultramarine #3F00FF
v #EE82EE
w #FFFFFF
y #FFFF00
z Zomp #39A78E

Shapes

The shape of the dot is also defined by the character, see the example below.

6 | + * #           A a B b
  | C c D d E e F f G g H h
  | I i J j K k L l M m N n
  | o O P p Q q R r S s T t
  | U u V v W w X x Y y Z z
1 +------------------------
  0                      24
6 | + * #           A a B b
  | C c D d E e F f G g H h
  | I i J j K k L l M m N n
  | o O P p Q q R r S s T t
  | U u V v W w X x Y y Z z
1 +------------------------
   0                     24

Line types

As depicted in the line diagrams below, next to different colors, lines and dots can have different shapes, whether they are dashed, dotted, smoothed or not.

|                 * *    +  +    #  #
|                *   *  +    +  #    #
| N   O   P   Q   R   S   T   U   V   W   X   Y   Z
|NA NOB OPC PQD QRE RSF STG TUH UVI VWJ WXK XYL YZM Z
|An ABo BCp CDq DEr EFs FGt GHu HIv IJw JKx KLy LMz M
|na nob opc pqd qre rsf stg tuh uvi vwj wxk xyl yzm z
|a  ab  bc  cd  de  ef  fg  gh  hi  ij  jk  kl  lm  m
+----------------------------------------------------
|                 * *    +  +    #  #
|                *   *  +    +  #    #
| N   O   P   Q   R   S   T   U   V   W   X   Y   Z
|NA NOB OPC PQD QRE RSF STG TUH UVI VWJ WXK XYL YZM Z
|An ABo BCp CDq DEr EFs FGt GHu HIv IJw JKx KLy LMz M
|na nob opc pqd qre rsf stg tuh uvi vwj wxk xyl yzm z
|a  ab  bc  cd  de  ef  fg  gh  hi  ij  jk  kl  lm  m
+----------------------------------------------------

Fun with Tables

As already mentioned, tables cannot only be interpreted as structural elements within a Markdown document, but also as datasets. In fact, there is little difference between a diagram and collection of values.

  9 |                                       (* dots)
    |
  y |                              *
  - |
  a |                    *
  x |
  i |          *
  s |
    |*
  0 +------------------------------------
    0            x-axis                 36

The same values collected within a list. If you click onto the little icon above this list, you will get the same plot as depicted above.

x dots
0 0
10 2
20 4
30 6

One of the biggest problems in science is the lack of primary data. Projects such as the Open-Science-Framework (http://osf.io) try to leverage this, by offering a plattform, where scientists can store and document vast amounts of data. But why not directly add and visulaize the data, so that they could be used and inspected by others, instead of using external tools to create visualizations.

Everyone who is creating some kind of data or putting it into a Markdown already performs some kind of configuration. Based on that table's/data's structural settings, we can visualize data automatically. Actually it is quite surprising, why there has never been an attempt to treat Markdown tables as datasets. The following sections are intended to give a brief overview on different visualization options and how the systems determines, which one gets applied. And of course, you can also enforce your visualization style.

LinePlot

The following dataset was taken from https://ourworldindata.org and it shows the government expenditure on education in percentage to the GDP. Thus the first column defines the x-values while the later ones define the categories.

If you click on the image icon again, you will see a more elaborate representation with title and labels.

Year Finland USA Germany China
1995 6.80942 4.42079 1.84192
1996 6.86052 4.48319 1.85338
1997
1998 4.45345 1.84432
1999 5.86960 1.88803
2000 5.71687
2001 5.84797
2002 6.02477
2003 6.17476
2004 6.16849
2005 6.03605
2006 5.93809 4.27930
2007 5.68608 4.34302
2008 5.84676 4.40954
2009 6.48517 4.88047
2010 6.54070 5.42001 4.91368
2011 6.48200 5.22389 4.80779
2012 7.19254 5.19485 4.93331
2013 7.15848 4.94378 4.93496
2014 7.15155 4.98948 4.93112

https://ourworldindata.org/financing-education#all-charts-preview

The reason for this is, you can actually add additional settings as it was done to style different Markdown elements, simply by attaching an HTML-comment to the front of this table. The type of representation is still automatically determined based on the table structure, but it is still possible to add attributes like data-title, data-xlabel, data-ylabel to tweak the graphical representation. See section Attributes for more information.

<!--
data-title="Government expenditure on education"
data-xlabel="year"
data-ylabel="% of GDP"
-->
| Year | Finland | USA | Germany |   China |
| ---- | -------:| ---:| -------:| -------:|
| 1995 | 6.80942 |     | 4.42079 | 1.84192 |
| 1996 | 6.86052 |     | 4.48319 | 1.85338 |
| ...  |     ... | ... |     ... |     ... |

ScatterPlot

If your table is similar to the one in a LinePlot, but the first column contains numbers which appear twice or more times, than this data cannot be interpreted as a "function" in a mathematical sense. This data is then simply visualized as a scatter plot only showing the dots.

Random I II
5.0 1.0 5
6.0 1.0 4
7.0 1.0 5
8.0 1.0 5
9.0 1.0 4
10.0 1.0 5
5.0 10.0 7
6.0 10.0 8
7.0 10.0 7
8.0 10.0 7
9.0 10.0 8
10.0 10.0 7

BoxPlot

If you have a ScatterPlot like representation, but actually want to use this data as primary data for your BoxPlot, you can manually change the type of visualization to BoxPlot, simply by adding the follwing attribute to the head of your table, as it is shown in the snippet below. Columns are then treated as datasets and get visualized accordingly.

<!-- data-type="boxplot" -->
| Random |    I |  II |
| ------:| ----:| ---:|
|    5.0 |  1.0 |   5 |
|    ... |  ... |  .. |
Random I II
5.0 1.0 5
6.0 1.0 4
7.0 1.0 5
8.0 1.0 5
9.0 1.0 4
10.0 1.0 5
5.0 10.0 7
6.0 10.0 8
7.0 10.0 7
8.0 10.0 7
9.0 10.0 8
10.0 10.0 7
1

BarChart

In contrast to a line or a scatter plot, if the first colum contains at least one entry thant cannot be parsed as a number, this might be represented also as BarChart. Which works perfectly with the following example. If the maximum values of the columns do not differ to much, then this dataset it represented as a BarChart, otherwise you might end up seeing only one huge bar, while the other bars are indistiguishable from each other. In this case other visualization are chosen.

Animal weight in kg Lifespan years Mitogen
Mouse 0.028 2 95
Flying squirrel 0.085 15 50
Brown bat 0.020 30 10
Sheep 90 12 95
Human 68 70 10

Radar

If for example humans and sheeps are removed from the dataset, then wheight in kg would not be visible in a BarChart at all. In this case a Radar is selected, that allows to analyze data visually with different "y"-axis.

Animal weight in kg Lifespan years Mitogen
Mouse 0.028 02 95
Flying squirrel 0.085 15 50
Brown bat 0.020 30 10

PieChart

If you have a table with only one row full of numbers, this will be automatically presented as an pie chart. The head represents the categories and the body the quatities.

Classic Country Reggae Hip-Hop Hard-Rock Samba
50 50 100 200 350 250

You can use the first column to give some more information about your data. If the first element of the list body contains a text, that cannot be directly interpreted as a number, then these two text snippets are used to the define the main title and the subtitle of your chart.

Music-Style 1994 Classic Country Reggae Hip-Hop Hard-Rock Samba
Student rating 50 50 100 200 350 250

PieChart(s)

The default behavior for the Table below, would be to represent it as a bar-chart. But, you can enforce the usage of pie charts, simply by adding the attribute piechart into the HTML comment, directly above the table:

<!-- data-type="PieChart" -->
| Music-Style | Classic | Country | Reggae | Hip-Hop | Hard-Rock | Samba |
|:----------- | -------:| -------:| ------:| -------:| ---------:| -----:|
| 1994        |      50 |      50 |    100 |     200 |       350 |   250 |
| ...         |     ... |     ... |    ... |     ... |       ... |   ... |

The result looks as follows:

Music-Style Classic Country Reggae Hip-Hop Hard-Rock Samba
1994 50 50 100 200 350 250
2014 20 30 100 220 400 230
demo 2034 5 12 98 293 345 32

Since data is parsed at runtime, you can also use animations to change the values of chart, while go on in your slide or move back. But keep in mind, that this might lead to negative effects, if your audience preferes the textbook mode:

Music-Style {0-1}{1994} {1}{2014} Classic Country Reggae Hip-Hop Hard-Rock Samba
Student rating {0-1}{50} {1}{20} {0-1}{50} {1}{30} 100 {0-1}{200} {1}{220} {0-1}{350} {1}{400} {0-1}{250} {1}{230}

If the upper table might be too long and you prefer to use only two columns and grow your data vertically, then you can use the attribute data-transpose, which flips mirrows your data along an imaginary vertical axis.

<!-- data-transpose -->
| Music-Style {0-1}{1994} {1}{2014} |    Student rating |
|:--------------------------------- | -----------------:|
| Classic                           | {0-1}{50} {1}{20} |
| Country                           | {0-1}{50} {1}{30} |
| ...                               |               ... |

The result is the same as above, but it might be easier to handle your data.

Music-Style {0-1}{1994} {1}{2014} Student rating
Classic {0-1}{50} {1}{20}
Country {0-1}{50} {1}{30}
Reggae 100
Hip-Hop {0-1}{200} {1}{220}
Hard-Rock {0-1}{350} {1}{400}
Samba {0-1}{250} {1}{230}

Map

A map is similar to a BarChart from the table structure, but if you want to depict your data on a real map, you will have to add a geojson-file, that contains all relevant data about the form of your countries, states, cities, etc. The first column has to match the names of your objects in your geojson data, that is attached to your table in the following way:

<!-- data-type="map" data-src="https://code.highcharts.com/mapdata/custom/europe.geo.json" -->
| Country                | percent |
| ---------------------- | ------- |
| Albania                | 73.5    |
| Andorra                | 98.9    |
Country percent
Albania 73.5
Andorra 98.9
Armenia 72.4
Austria 87.9
Azerbaijan 79.8
Belarus 79.7
Belgium 93.9
Bosnia and Herzegovina 80.8
Bulgaria 66.7
Croatia 91.5
Cyprus 84.4
Czech Republic 87.7
Denmark 97.8
Estonia 97.9
Finland 94.0
France 92.3
Georgia 68.1
Germany 96.0
Greece 72.9
Hungary 89.0
Iceland 99.0
Ireland 91.9
Italy 92.5
Latvia 87.1
Liechtenstein 98.1
Lithuania 90.9
Luxembourg 97.8
Macedonia 79.2
Malta 83.1
Moldova 76.1
Monaco 97.5
Montenegro 71.5
Netherlands 95.6
Norway 98.4
Poland 78.2
Portugal 78.2
Republic of Serbia 73.4
Romania 73.8
Russia 80.9
San Marino 60.2
Slovakia 84.9
Slovenia 79.9
Spain 92.5
Sweden 96.4
Switzerland 93.7
Turkey 83.3
Ukraine 93.4
United Kingdom 94.9
Vatican City 60.1

Currently there is only support to visualize one column, but this will be fixed in the future ...

HeatMap

Another type of visualization is a HeatMap, which is used, if the table head and the first column do only contain numbers, in other words coordinates. If you want to use categories instead of coordinate numbers, you can enforce the usage of a heatmap, with the comment shown below:

<!--
data-type="heatmap"
data-title="Seattle mean temperature in Fahrenheit"
data-show
-->
| Seattle |  Jan |  Feb |  Mar |  Apr |  May |  ... |
| -------:| ----:| ----:| ----:| ----:| ----:| ----:|
|       0 | 40.7 | 41.5 | 43.6 | 46.6 | 51.4 |  ... |
|       2 |  ... |  ... |  ... |  ... |  ... |  ... |

The attribute data-show simply shows the diagram at default, instead of using the table.

Seattle Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
0 40.7 41.5 43.6 46.6 51.4 56.0 60.5 61.2 57.0 50.1 44.1 39.6
2 40.2 40.7 42.7 45.3 50.0 54.4 58.5 59.2 55.4 49.2 43.5 39.3
4 39.7 40.0 41.9 44.4 48.9 53.2 57.0 57.7 54.2 48.6 43.1 38.9
6 39.6 39.5 41.3 44.2 49.5 54.2 57.8 57.4 53.6 48.2 42.8 38.7
8 39.6 39.9 42.9 47.1 52.7 57.3 61.3 61.1 56.7 49.5 43.1 38.7
10 41.3 42.7 46.4 50.7 56.4 60.9 65.2 65.4 60.9 52.8 45.5 40.4
12 43.8 46.0 49.5 53.8 59.6 64.3 69.4 69.8 65.1 56.0 47.8 42.6
14 45.1 47.7 51.3 55.9 61.9 66.9 72.6 73.2 67.7 57.8 48.8 43.6
16 44.5 47.5 51.4 55.9 62.3 67.5 73.9 74.3 68.2 57.4 47.8 42.6
18 42.6 44.7 48.7 53.8 60.3 65.9 72.3 72.2 64.6 53.9 46.0 41.2
20 42.0 43.3 46.4 50.2 56.0 61.4 66.9 66.6 60.7 52.3 45.2 40.7
22 41.4 42.5 45.0 48.3 53.5 58.2 63.2 63.5 58.7 51.1 44.5 40.1

https://datavizpyr.com/heatmaps-with-seaborn-in-python/

Parallel

A Parallel representation jumps in, if there are simply too many categories, so that your BarChart would contain only thin lines.

Country GDP growth (%) Births per woman Life expectancy at birth (years) Population ages >= 65 (%) Pop. ages 15-64 (%) Pop ages 0-14 (%) Pop (total)
Albania 7.5 1.858 76.6337073170732 9.3330694913874 66.4522208535245 24.2147096550882 3143291
Andorra 3.57073718591123 1.260 NaN NaN NaN NaN 83810.5
Austria 2.17880778069679 1.414 80.4475609756098 17.0078802490015 67.7942859199021 15.1978338310964 8336926
Byelarus 11.29603925282670 1.420 70.6328780487805 13.8161084682917 71.3440867491758 14.8398047825325 9680850
Belgium 1.00416891576425 1.820 80.1095609756098 17.2425951179457 65.9073170003941 16.8500878816601 10708433
Bosnia and Herzegovina 5.41999999999929 1.209 75.1063170731708 13.7875788575916 70.5586044787057 15.6538166637027 3773100
Bulgaria 6.21712220063873 1.478 73.3165853658537 17.3328904412356 69.2610054713067 13.4061040874577 7623395
Channel Islands NaN NaN NaN NaN NaN NaN NaN
Croatia 2.35925308110710 1.470 75.9121951219512 17.1754953634927 67.5174504975681 15.3070541389392 4434000
Czech Republic 2.46366103329814 1.497 77.2112195121951 14.6644147081870 71.1889763214880 14.1466089703250 10424336
Denmark -0.86969912719333 1.892 78.7004878048781 15.9364325701275 65.6692750948847 18.3942923349878 5493621
Estonia -5.12891873578752 1.661 73.9731707317073 16.9573479430650 68.0747344729978 14.9679175839372 1340675
Faroe Islands NaN NaN NaN NaN NaN NaN 48511
Finland 0.92209645431238 1.846 79.7919512195122 16.5283868561977 66.6427434111131 16.8288697326892 5313399
France 0.21695181782435 1.998 81.5204878048781 16.6134150592142 64.9880225189894 18.3985624217964 62277432
Germany 0.98801573506542 1.376 80.0885365853659 19.9652972040776 66.3351760329956 13.6995267629268 82110097
Greece 2.01498162894308 1.506 79.9631707317073 18.1870521529388 67.5883962990861 14.2245515479751 11237094
Hungary 0.59999999999994 1.352 74.0090243902439 16.0592099507043 68.9813743902960 14.9594156589996 10038188
Iceland 0.95512219949856 2.140 81.5751219512195 11.6851788453979 67.3938402627208 20.9209808918813 317414
Ireland -3.03575424255612 2.100 79.8568292682927 11.1093456408398 68.3358023622894 20.5548519968708 4425675
Isle of Man NaN NaN NaN NaN NaN NaN NaN
Italy -1.31844836660481 1.414 81.9452097560976 20.0909973618083 65.7289363852644 14.1800662529273 59832179
Kosovo NaN NaN NaN NaN NaN NaN NaN
Latvia -4.55213597961080 1.453 72.2382926829268 17.1863911389844 69.0425815911418 13.7710272698738 2266094
Liechtenstein 1.79808929851180 1.400 82.6341463414634 NaN NaN NaN 35629
Lithuania 2.76144078921502 1.470 71.8217073170732 15.9677094440150 68.7509466357882 15.2813439201968 3358115
Luxembourg 0.03220273485962 1.605 80.5246341463415 14.0365040657173 67.9773784654310 17.9861174688517 488650
Macedonia 4.80000000000011 1.438 74.2113170731707 11.5845850425847 69.9825898844976 18.4328250729177 2041342
Malta NaN NaN NaN NaN NaN NaN NaN
Moldova 7.76484641287229 1.495 68.4371463414634 11.1369548727738 71.6754849214449 17.1875602057813 3633369
Monaco NaN NaN NaN NaN NaN NaN NaN
Republic of Montenegro NaN NaN NaN NaN NaN NaN NaN
Netherlands 1.99580842581707 1.775 80.4007317073171 14.7235949405444 67.3305328508120 17.9458722086436 16445593
Norway 1.81507058553292 1.960 80.7414634146342 14.6455888097593 66.2064766744808 19.1479345157599 4768212
Poland 5.00408460108383 1.390 75.5331707317073 13.3256480555872 71.4634305149354 15.2109214294774 38125759
Portugal -0.03467455605676 1.374 79.2497560975610 17.5012814880078 67.1365409199047 15.3621775920875 10622413
San Marino NaN NaN NaN NaN NaN NaN NaN
Serbia 5.51795169957776 1.400 73.6365853658537 14.5167655385706 67.6335858157006 17.8496486457288 7350221
Slovakia 6.17046824289093 1.320 74.8107317073171 11.9677699353106 72.3868259638361 15.6454041008533 5406626
Slovenia 3.49251997044142 1.528 78.9739024390244 16.0267556735963 70.1117152095851 13.8615291168186 2021316
Spain 0.85776978982683 1.461 81.0880487804878 16.9394050582152 68.3398363315641 14.7207586102207 45555716
Sweden -0.40879886604371 1.910 81.2371707317073 17.7223651519496 65.5617228818501 16.7159119662004 9219637
Switzerland 1.89715399119828 1.480 82.1617073170732 16.6721873799941 67.8197089730996 15.5081036469063 7647675
Ukraine 2.09999999999999 1.390 68.2514634146342 15.9037623084261 70.1546462864768 13.9415914050970 46258200
United Kingdom 0.54791121956627 1.940 79.9033658536585 16.3019124620612 66.1561282590033 17.5419592789355 61406928
Montenegro 6.89999999999999 1.642 74.0975365853659 12.8497239486590 67.5957824239814 19.5544936273596 622344
Isle of Man NaN NaN NaN NaN NaN NaN 80543
Romania 9.42580218461200 1.350 73.3734146341464 14.8579664297396 69.8993946432444 15.2426389270160 21513622

Graph

If the first column and the head of the table are equal, then the interpreter tries to interpret the content of the table as an adjacency matrix, which defines a graph. If those values are symetrical according to the diagonal, then the matrix defines an undirected graph.

Graph A B C D E
A 0 1 0 1 0
B 1 0 0 1 0
C 0 0 0 0 0
D 1 1 0 0 1
E 0 0 0 1 0

In contrast to this, if those values differ, then the result is simply an an directed graph, whereby the values define the strength of the line.

Graph A B C D E
A 0 12 0 1 0
B -22 0 0 0.4 0
C 0 0 0 0 0
D 2 12 0 0 1
E 0 0 0 2 0

Unfortunatelly, self referenceing or multigraphs are currently not supported.

Sankey

A Sankey diagram is a special type of directed graph that can be used to streams or the flow of something, such as engergy, money, etc.

https://en.wikipedia.org/wiki/Sankey_diagram

Sankey A B C D E
A 2
B 3
C 1 1
D 1 1
E 2 1 1 1

None

Simply data-type="none" to prevent any kind of visualization.

Sankey A B C D E
A 2
B 3
C 1 1
D 1 1
E 2 1 1 1

Attributes

  • data-type: You can use data-type="map|boxplot|barchart|..." to overwrite the automatically identfied representation with your desired one. The names can be taken from the previous titles, it is not relevant if you use lower or upper-case. This way it is also possible to use types that cannot be automatically infered at the moment, such as Sankey or BoxPlot.

    If you do not want to show tables as diagrams, you can also use data-type="None" and only the table will be visible.

  • data-show: Simply add this attribute or set it to true (data-show="true"), if you want to visualize your data immediately, without the need to click in the switch-button. It is still possible for your users to switch to the table representation.

  • data-transpose: Like in the mathematical sense, set this attribute or set it to true (data-transpose="true"), if you want to switch rows and columns. One benefit is, that you can for example use PieChart and let your table grow vertically instead of using a horizontal monster.

  • data-title: Normaly, the first cell defines the title of your diagram, but if you want larger titles and not have to write gigantic table headers, apply this attribute data-title="Use whatever title you want to ..."

  • data-xlabel: As above, you can also define the strings for the labels, in this case for the x label

  • data-ylabel: or the y label.

  • data-src: Currently this attribute is used to refere to your geojson data, if you use the data-type="Map" representation, but this might change in the future to load and visualize data directly, such as csv.

    If you are using geojson files from external websites such as:

    https://code.highcharts.com/mapdata/

    It can be usefull to use anycors, if the data cannot be visualized due to CORS restrictions:

    data-src="https://cors-anywhere.herokuapp.com/https://code.highcharts.com/mapdata/custom/europe.geo.json"

custom

<script> function func(x) { x /= 10; return Math.sin(x) * Math.cos(x * 2 + 1) * Math.sin(x * 3 + 2) * 50; } function generateData() { let data = []; for (let i = -200; i <= 200; i += 0.1) { data.push([i, func(i)]); } return data; } let option = { animation: false, grid: { top: 40, left: 50, right: 40, bottom: 50 }, xAxis: { name: 'x', minorTick: { show: true }, splitLine: { lineStyle: { color: '#999' } }, minorSplitLine: { show: true, lineStyle: { color: '#ddd' } } }, yAxis: { name: 'y', min: -100, max: 100, minorTick: { show: true }, splitLine: { lineStyle: { color: '#999' } }, minorSplitLine: { show: true, lineStyle: { color: '#ddd' } } }, dataZoom: [{ show: true, type: 'inside', filterMode: 'none', xAxisIndex: [0], startValue: -20, endValue: 20 }, { show: true, type: 'inside', filterMode: 'none', yAxisIndex: [0], startValue: -20, endValue: 20 }], series: [ { type: 'line', showSymbol: false, clip: true, data: generateData() } ] } let div = document.getElementById("functionPlot") div.innerHTML = "" </script>

Surveys

                         --{{0}}--

A script should not define a one-way road to the student! So surveys are required.

Text-Inputs

Similar to text-quizzes, use the following syntax to define a text-survey, where the number of underlines defines the presented line numbers:

[[___ ___ ___ ___]]

What is your opinion on ... :

[[____ ____ ____ ____]]

Single Choice Vector

                          --{{0}}--

And also this kind of survey is similar to a single choice quiz, but in this case numbers within parenthesis are used to define some kind of variable identifier. That is why they do not have to be in order.

[(1)] option 1
[(2)] option 2
[(3)] option 3
[(0)] option 0

You can only select one option:

[(1)] option 1
[(2)] option 2
[(3)] option 3
[(0)] option 0

Multi Choice Vector

                           --{{0}}--

Similar to multi-choice quizzes, you can define multi-choice survey vectors with a number in double square brackets. But, and this is also possible for all other kinds of surveys you can define some kind of variable name with a starting colon.

[[red]]         is it red
[[green]]       green
[[blue]]        or blue
[[dark purple]] no one likes purple ( last chance ;-) )

Select some of your favored colors!

[[red]]         is it red
[[green]]       green
[[blue]]        or blue
[[dark purple]] no one likes purple ( last chance ;-) )

Single Choice Matrix

                          --{{0}}--

For defining survey blocks you only have to a header row, whose definition is also used by the trailing rows.

Markdown-format:

[(totally)(agree)(unsure)(maybe not)(disagree)]
[                                             ] liaScript is great?
[                                             ] I would use it to make online **courses**?
[                                             ] I would use it for online **surveys**?
[(totally)(agree)(unsure)(maybe not)(disagree)]
[                                             ] liaScript is great?
[                                             ] I would use it to make online **courses**?
[                                             ] I would use it for online **surveys**?

Multi Choice Matrix

                           --{{0}}--

I guess, multi-choice blocks are self-explanatory...

Markdown-format:

[[1][2][3][4][5][6][7]]
[                     ] question 1 ?
[                     ] question 2 ?
[                     ] question 3 ?

Result:

[[1][2][3][4][5][6][7]]
[                     ] question 1 ?
[                     ] question 2 ?
[                     ] question 3 ?

ASCII-Art #2

Well, thanks to the great project SvgBob the newest version of LiaScript also has support for some basic ASCII art drawings (not everything is supported yet). Simply use 4 or more backtics to enclose your artwork and draw whatever you want. And as with any other element, you can add some styling within HTML comments at the head of this element.

The following examples are taken from the examples on the SvgBob project site.

If you want to use a drawing tool for this, visit the online editor at:

https://ivanceras.github.io/svgbob-editor/

Graphs

                           .--->  F
  A       B     C   D     /
  *-------*-----*---*----*----->  E
           \            ^ \
            v          /   '--->  G
             B --> C -'
  +------+   +-----+   +-----+   +-----+
  |      |   |     |   |     |   |     |
  | Foo  +-->| Bar +---+ Baz |<--+ Moo |
  |      |   |     |   |     |   |     |
  +------+   +-----+   +--+--+   +-----+
                ^         |
                |         V
  .-------------+-----------------------.
  | Hello here and there and everywhere |
  '-------------------------------------'

Diagrams

  E +-------------------------*--+     E |                         o
  D |-------------------*--*--|--*     D |                   o  o  |  o
  C |-------------*--*  |  |  |  |     C |             o  o  |  |  |  |
  B |-------*--*  |  |  |  |  |  |     B |       o  o  |  |  |  |  |  |
  A +-*--*--+--+--+--+--+--+--+--+     A +-o--o--|--|--|--|--|--|--|--|
      5 10 15 20 25 30 35 40 45 50         5 10 15 20 25 30 35 40 45 50


  85.67 ┤                                       ╭╮
  78.20 ┤                                       ││                  ╭╮
  70.73 ┤                                       ││  ╭╮ ╭╮ ╭╮   ╭╮  ╭╯╰─╮
  63.27 ┤                        ╭╮         ╭─╮ ││ ╭╯╰╮│╰─╯╰╮╭╮│╰──╯   │╭
  55.80 ┤   ╭╮                 ╭╮││╭╮ ╭╮╭╮  │ ╰─╯╰─╯  ││    ││││       ╰╯
  48.33 ┤   │╰╮      ╭──╮      │││││╰╮│╰╯│  │         ╰╯    ╰╯╰╯
  40.87 ┤╭╮ │ ╰╮╭╮  ╭╯  ╰─╮╭╮╭─╯╰╯╰╯ ╰╯  ╰──╯
  33.40 ┤││ │  ╰╯╰╮╭╯     ││╰╯
  25.93 ┤││╭╯     ╰╯      ╰╯
  18.47 ┼╯││
  11.00 ┤ ╰╯
        └───────────┴───────────┴───────────┴───────────┴───────────┴────
      2011        2012        2013        2014        2015        2016

UML

   ____[]
  | ___ |
  ||   ||  device
  ||___||  loads
  | ooo |----------------------------------------------------------.
  | ooo |    |                          |                          |
  | ooo |    |                          |                          |
  '_____'    |                          |                          |
             |                          |                          |
             v                          v                          v
   .-------------------.  .---------------------------.  .-------------------.
   | Loadable module C |  |     Loadable module A     |  | Loadable module B |
   '-------------------'  |---------------------------|  |   (instrumented)  |
             |            |         .-----.           |  '-------------------'
             '------------+-------->| A.o |           |             |
                 calls    |         '-----'           |             |
                          |    .------------------.   |             |
                          |   / A.instrumented.o /<---+-------------'
                          |  '------------------'     |    calls
                          '---------------------------'
                                          .--> Base::Class::Derived_A
                                         /
                                        .----> Base::Class::Derived_B
        Something -------.             /         \\
                         \\           /           \\---> Base::Class::Derived
       Something::else    \\         /             \\
            \\             \\       /               '--> Base::Class::Derived
             \\             \\     /
              \\             \\   .-----------> Base::Class::Derived_C
               \\             \\ /
                '------ Base::Class
                        /  \\ \\ \\
                       '    \\ \\ \\
                       |     \\ \\ \\
                       .      \\ \\ '--- The::Latest
                      /|       \\ \\      \\
  With::Some::fantasy  '        \\ \\      '---- The::Latest::Greatest
                      /|         \\ \\
          More::Stuff  '          \\ '- I::Am::Running::Out::Of::Ideas
                      /|           \\
          More::Stuff  '            \\
                      /              '--- Last::One
          More::Stuff

Chemical Structures

   ----- O
          \
           \________
           /        \
          /        \ \
         /            \____________ N
         \            /
          \        / /
           \________/
       HO
        \
         \
          \____________
          /------------ O
         /
   _____/
 H2N

Geometrical Shapes

  +------+.      +------+       +------+       +------+      .+------+
  |`.    | `.    |\     |\      |      |      /|     /|    .' |    .'|
  |  `+--+---+   | +----+-+     +------+     +-+----+ |   +---+--+'  |
  |   |  |   |   | |    | |     |      |     | |    | |   |   |  |   |
  +---+--+.  |   +-+----+ |     +------+     | +----+-+   |  .+--+---+
   `. |    `.|    \|     \|     |      |     |/     |/    |.'    | .'
     `+------+     +------+     +------+     +------+     +------+'
  ____  ____  ____  ____                      ______________________
 /\   \/\   \/\   \/\   \                    /\                     \
/  \___\ \___\ \___\ \___\                  /  \    _________________\
\  / __/_/   / /   / /   /                  \   \   \                /
 \/_/\   \__/\/___/\/___/                    \   \   \__________    /
   /  \___\    /  \___\                       \   \   \    /   /   /
   \  / __/_  _\  /   /                        \   \   \  /   /   /
    \/_/\   \/\ \/___/                          \   \   \/   /   /
      /  \__/  \___\                             \   \  /   /   /
      \  / _\  /   /                              \   \/   /   /
       \/_/\ \/___/                                \      /   /
         /  \___\                                   \    /   /
         \  /   /                                    \  /   /
          \/___/                                      \/___/
                   _______
                  / _____ \
            _____/ /     \ \_____
           / _____/  311  \_____ \
     _____/ /     \       /     \ \_____
    / _____/  221  \_____/  412  \_____ \
   / /     \       /     \       /     \ \
  / /  131  \_____/  322  \_____/  513  \ \
  \ \       /     \       /     \       / /
   \ \_____/  232  \_____/  423  \_____/ /
   / /     \       /     \       /     \ \
  / /  142  \_____/  333  \_____/  524  \ \
  \ \       /     \       /     \       / /
   \ \_____/  243  \_____/  434  \_____/ /
   / /     \       /     \       /     \ \
  / /  153  \_____/  344  \_____/  535  \ \
  \ \       /     \       /     \       / /
   \ \_____/  254  \_____/  445  \_____/ /
    \_____ \       /     \       / _____/
          \ \_____/  355  \_____/ /
           \_____ \       / _____/
                 \ \_____/ /
                  \_______/
  .----------------------------------------------------------------------.
  |_.-._.-._.-._.-._.-._.-.    _.-._.-._.-.    _.-._.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._. .::db .-._.-._. .::db .-._.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._ .::d88b -._.-._ .::d88b -._.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-. .::d8888b       .::d8888b ._.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.- .::d88!::::::::::::d888888b _.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.- \  Y88\_________\  Y888888P _.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-. \  Y8888P ._.-. \  Y8888P ._.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._ /dbY88Pdb _.-._ /dbY88Pdb _.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-. /d8P_YP Y8b .-. /d8P_YP Y8b .-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-     /d8P .-.\ Y8b   /d8P .- \ Y8b -._.-._.-._.-._.-._.|
  |_.-._.-._.-._ .::db/d8P _.-. \.::db/d8P _.-. \ Y8b ._.-._.-._.-._.-._.|
  |_.-._.-._.-. .::d88bYP ._.-. .::d88LSP ._.-._ \ Y8b    ._.-._.-._.-._.|
  |_.-._.-._.- .::d8888b       .::d8888b`b _.-._. \ Y8b:db _.-._.-._.-._.|
  |_.-._.-._. .::d88!::::::::::::d888888b`b .-._.- \ YPd88b .-._.-._.-._.|
  |_.-._.-._. \  Y88\_________\  Y888888Pd8b       .::d8888b -._.-._.-._.|
  |_.-._.-._.- \  Y8888P -._.- \  Y8888P!::::::::::::d888888b ._.-._.-._.|
  |_.-._.-._.-. \  Y88Pdb ._.-. \  Y88Pdb_________\  Y888888P ._.-._.-._.|
  |_.-._.-._.-._ \__YP Y8b _.-._ \__YP Y8b`P -._.- \  Y8888P -._.-._.-._.|
  |_.-._.-._.-._.-._. \ Y8b .-._.-. /d\ Y8b .-._.-. /dbY88P .-._.-._.-._.|
  |_.-._.-._.-._.-._.- \ Y8b -._.- /d8P\ Y8b -._.- /d8P_YP _.-._.-._.-._.|
  |_.-._.-._.-._.-._.-. \ Y8b     /d8P _\ Y8b     /d8P _.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._ \ Y8b:db/d8P ._ \ Y8b:db/d8P ._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._. \ YPd88bYP -._. \ YPd88bYP -._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._. .::d8888b       .::d8888b .-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._ .::d88!::::::::::::d888888b -._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._ \  Y88\_________\  Y888888P -._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._. \  Y8888P .-._. \  Y8888P .-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._.- \  Y88P _.-._.- \  Y88P _.-._.-._.-._.-._.-._.|
  |_.-._.-._.-._.-._.-._.-. \__YP ._.-._.-. \__YP ._.-._.-._.-._.-._.-._.|
  `----------------------------------------------------------------------'

Fun

                      |
  ____________    __ -+-  ____________
  \_____     /   /_ \ |   \     _____/
   \_____    \____/  \____/    _____/
    \_____                    _____/
       \___________  ___________/
                 /____\

        .---.        .-----------
       /     \  __  /    ------
      / /     \(  )/    -----
     //////   ' \/ `   ---
    //// / // :    : ---
   // /   /  /`    '--
  //          //..\\
         ====UU====UU====
             '//||\\`
               ''``
          Daron Brewood

Unicode

And of course, if your ASCII table does not give you enough pleasure, you can also use any kind of Unicode symbol (also within the text).

  ┌─┬┐  ╔═╦╗  ╓─╥╖  ╒═╤╕
  │ ││  ║ ║║  ║ ║║  │ ││
  ├─┼┤  ╠═╬╣  ╟─╫╢  ╞═╪╡
  └─┴┘  ╚═╩╝  ╙─╨╜  ╘═╧╛
  ┌───────────────────┐
  │  ╔═══╗ Some Text  │▒
  │  ╚═╦═╝ in the box │▒
  ╞═╤══╩══╤═══════════╡▒
  │ ├──┬──┤           │▒
  │ └──┴──┘           │▒
  └───────────────────┘▒
   ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒

Unicode Art

  4 ◇ Sep @tw1tt3rart
 ▀▄─▀▄─▀▄─▀▄─▀▄─▀▄─▀▄─▀
 ▄▀─▄▀─▄▀─▄▀─▄▀─▄▀─▄▀─▄
 ▀─▄▀─▄▀─▄▀─▄▀─▄▀─▄▀─▄▀
 ▄─▀▄─▀▄─▀▄─▀▄─▀▄─▀▄─▀▄
 ▀▄─▀▄─▀▄─▀▄─▀▄─▀▄─▀▄─▀
 ▄▀─▄▀─▄▀─▄▀─▄▀

 23 ◇ Apr @tw1tt3rart
 ║█║█║║█║█║█║║█║█║║█║█║█
 ║█║█║║█║█║█║║█║█║║█║█║█
 ║║║║║║║║║║║║║║║║║║║║║║║
 ╚╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩╩

 19 ◇ Jan @tw1tt3rart
 ─────█─▄▀█──█▀▄─█─────
 ────▐▌──────────▐▌────
 ────█▌▀▄──▄▄──▄▀▐█────
 ───▐██──▀▀──▀▀──██▌───
 ──▄████▄──▐▌──▄████▄──
 RT
 @140artist

Unicode Converter

Image generated with:

http://www.underware.nl/fonts/zeitung_mono/features/ASCII+/#feature_info

........................................................................................................................
........................................................................................................................
........................................................................................................................
........................................................................................................................
........................................................................................................................
.........................................................=...=..........................................................
......................................................=.====.===.=.=....................................................
....................................................========.==========.................................................
...............................................===========I================.............................................
.........................................=...=========I===II=III=III=I======............................................
.........................................=.========I==III=II=III=II==I======............................................
.......................................=.=========III=IIIIII=I=IIII=I=====I=.===........................................
.....................................=..========I==IIIIIIIII=IIIIII=I=I==II======.==....................................
.....................................==========I=I=II=IIIIIIIAIIIAI=I====II========.==..................................
....................................=====I=I===I=.=III=IIIIAAIIIIAI=I==IIII============.................................
.....................................=====II==III==IIAIIIIIAII=AIAIIIIIIII===II=======..................................
...................................==.======II=III==IAIIIIIAII=AAIII=II==I===II=I=====.==.=.............................
....................................========IIIIIII=IIAIIIAAIIIAAIII==I==I==IIIII==I=======.............................
.............................=....=========IIIIIIIIIIIAIIAAAIIIIAIII=IAIII=IIIIIIII=========..==........................
.............................====.======I===IIAAAIIIIAAAIAAAAIAIAIIIIIAIIIAIIAAI======.=======.==.......................
............................===I===========IIIIAAAIIIIAAAAAAAIAIAIAI=IIIIAAIII=I=I==============........................
..............................==II=====III==IIIIIIAAI=AAIAAXAAAAIAAIIAAIAAIIIIII=I===IIII======....=....................
............................=..=IAI===IIIIIIIIIIIAAAAAIAIXIXAAXAIAXAAIIAAAIIAII=IIIIIII========.====....................
...........................====..IAII=IIIII=IIIIAIAIAAAAAXAXAAXAIAAAIAAAAIIIAIIIIIIIIII=====.=.===......................
..................=.......========IIIIIIIIIAIIIIIIIAAXAAAXAAXXXAIXAIAXIAAAIAIIA==I=II=====I=====........................
..................==......=========IIAIIIAIIIIAAAIIIAAAAAXAXXXXAAXAAAAAAAIAIIIII=III=======.=========...................
...................=I==..=====I======IIIIIAAIAIIIAAAAAXXAXXXXAXAAXAXXIAAIAIIIIIIAII==.==IIII==IIII==....................
....................=II===II===IIIIIIIAAAAIAAAAAIIIAXXXXXXXXXXXAAAAAAAXAAAAAAAAAIIIAAAAAIIIIII====......................
....................==IIIIIIIIIIIIAAAAAAXAAAAIIIAIIIAXXXMXXXMXAAXXIAXXAXAAAAIII=IIII======IIII=I=====...................
................==..====IIIAAAAIIIIAIAAAAAXAAXAIIIAAAIXAAMXMMMXXAAXXXXXXAAIIIIIAIIIIIIIIIIIIIII========.................
...............=====II===IIAAAAAIII=====IIAXXAXXAAIAAAAXIAMMMMXAAAXMMXAIIAAAI=====IAIIIIIAII========....................
...................=====IIIIIIAAAAAAAIIIIIIAAAIAAXMMXXXXXXMMMMMXXMMXAIAAAAAIII====IIAAAAIIII=======........=............
...................========IIIIIAXXAAAAIAIIIIIAAAIAXAAAXXXXMMMXXMMMAAAAAAAAAIAIIIIAAAIAIII===========.=====.............
................=======II=========IAXAAXXXXAAAAAXXAAXAAIMMMMMXXMMMAIAAAAIAAXXAAAAAAI==II=========..=======..............
..........========.======IIIIIIIIIIIAAAXXXXXXXXAAXXXMXXXAMMMMMMMXXAAAXAAAAAXAAAAAIIIIIIIIIIIIIIIIIII===.................
............===IIIAIIIIIIIIAAAAAAXXXXXXXXXXXXXAXXAXAXXMXXMMMMMMXMXXXXAAAAAAAIIAIIAAAAAAAAAAIIIIII=====..................
................======IIIIIIIIAAAAAAAAAXAXAAAAXMMMXXAAMXIAMMMMMMMXMXXXXXXXXXXXAAAIIIIIIIIIIAIAII========................
.................====II==I=IIIAIIIIAIAAXAAAAXXXXXXXMXXXMMAMMMMXIAMXAXXXXXXXXXXXAAAAAAAAAIAAIIIIII=I===..................
...............====================IIAAAAXXXXXXXAXXMMMMMXMMWWMMMXXXXXAAAAAAAAAXXXAAAAAII=================...............
....................===...======IIIAAAXXXXAAAXAXIAAIAXMMAAMWWMXAXXAXXXAXAAXXAXAXXXAIIIIIII====I==I====.=................
..................=====IIIIIIAAAAAAAAAAAI=IAIAAA=IIAXXAXMXMWMMIAAAAXXXXXAXAIAAAXAAAAAAAAIIIIII==========................
.................=====IIIIIIAAAIIIII=IIIIIIAXAAIAAAAXXXAIMMMMXIAIXAXXXAAXXXXXAIIIAAAIAAIAIIIII====II====................
.................=======III=I======IIIIIIIAXAAAAIIAAIIIAAAMMMAAAAAIIIAXXXMXXXXAIII==IIIII==IIIII========................
................=================II==IIIAAAAAAAIIAI===IIIMMMMXAIIAIIIIIAAXXXXXXXAAII==IIII========.====.................
.................=====..=============IIAAAAAIIIIIII===IIIXMMMAIIAIIAIII=IAAAAAXXAAAIAII==============...................
........................============IAAAIAAI===I======I==AMMMAIII=IAI====IIIAAAAAAAAIIIIIII===========..................
=....................=======..=====IIII===II============IIMMMIIIIIII=====I===IAAAAAAAI=I=========.......................
====================...====...==============I=============MMMI=================IIAAIIIIIIII========.....................
===========================....===========================MMMI===================IIIIII====I==.==.......................
===============================================..=========MMMI==.=....=================I===I====........................
==========================================================MMMA=============......===..===.===.==........................
==========================================================MMMA===========================..=====...===========.=........
==========================================================MMMX==========================================================
=========================================================IMMMX==========================================================
========II==IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIAAAIIAIIXMMMMAIIIIAAAIIIIIIIIIIIIIII=IIIII=IIIIIIIIIIII================
XXXXXXXXXXXXXXXXXXXXXXXXXXMXXMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMXXXXMXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMXMMM
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMWMMMMMMMWMWWWWMMWMMWWWWMMWWWWWWWWWWWWMWWWMMWMWWMMMMWWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM

Macros

Macros are an easy way in LiaScript to hide reoccurring or tedious tasks. In essence, they define a simple textsubstitution-system that can be parameterized and also imported from other courses. Actually, everything that starts with an @-symbol can be replaced by something that has been defined in the main-header or sub-header of your document.

By now, you will have seen or changed macros like author, logo, or comment, but you can do even more.

<!--
author: someone who wants to create something new

email: your contact-information
-->

# Main Title

Single Line

There are actually two types of macros, single line macros and block macros. While the first one only returns a single line, the latter one preserves your custom indentation. This single line macros start with a macro-name, which is followed by a colon. The name has to start with a word-character. The starting @-symbol is optional, but I would suggest to use it for custom macros and to increase readability.

<!--
author: someone who wants to create something new

@Single.line: you can add as much content as you
  want to your single-line macro!

  The only thing that is important, is to use
     indentation.

     Not __matter__ how [much](#12) it is.

-->

# Main Title

@Single.line  <-- this will be replaced at compile-time by: v

you can add as much content as you want to your single-line macro! The only thing that is important, is to use indentation. Not __matter__ how [much](#12) it is.

@author <-- by: someone who wants to create something new

By the way, macros are case-sensitive, thus there is a difference between @author and @Author.

Blocks

Block-macros are not followed by an colon and are parsed until they reach the @end symbol. Every macro can also be used to define Markdown content, HTML, CSS, or even JavaScirpt.

<!--
@smile: ;-)

@block
this type of macro preserves the structure.

<h1>
@smile and you can also use macros, that
define other macros
</h2>

| Header 1   | Header 2   | Header 3   |
| :--------- | :--------- | :--------- |
| Item 1     | Item 2     | Item 3     |

<script>alert("hello world")</script>
@end
-->

# Main Title

@block

Comments

Commenting macros out or simply adding additional "personal" information to to a section happens with two additional @@ for single-line, and three @@@s to comment blocks...

<!--
@@comment: this is a single line macro
  that has been commented out

@@ if you prefer it, comment blocks can
@@ be defined like this
@@ ...

@@@block-comments

start with three @s and go until the
parser reaches ...

@end
-->

Overwriting Macros

Actually every section can define its own set of macros, that only exist in that in that single section. Only the initial main-header at the start of a document defines a set of global macros. This might be useful, if you want to switch the voice of the narrator, authorship, etc.

<!--
...
narrator: US English Female

-->

# Main Title

....

### Some other section
<!--
author: another author for this section
...
narrator: Australian Male

-->

Passing Parameters

It is also possible to pass parameters to macros, which looks like calling a function in most common programming languages. Simply call a macro with parentheses and put into everything, that you want to place within the macro, where something is placed is simply defined by an @ + a number, thus @0, @1, .., @n. Like most programming languages start counting at 0, also in LiaScript @0 defines the first parameter.

<!--
@highlight: <b style="color: red">@0</b>
-->

@highlight(I want this text to be read and bold)

The following example shows, how multiple parameters can be passed to a macro, they are simply separated by commas. The main problem which appears is that, if you want to pass a string that contains commas, then this string has to be placed in backticks. As also depicted, a macro can also call/substitute another macro, which might be extremely useful if you have defined a very complex macro. You can define more "simple" macros, that call the "complex" one by setting some some default values, see therefor section uid.

<!--
@highlight: <b style="color: red">@0</b>

@red_and_green:
  @highlight(@0) <i style="color: green">@1</i>
-->

@red_and_green(red,`simply, simply, green`)

Last but not least, in order to go on with the basic Markdown syntax, it is also possible to pass multi-line parameters. How would you do this? Of course simply by using a common Markdown code-block with three backtics.

@red_and_green(red,```please to not use
this in production...

* it is better to write Markdown
* directly
```)

As mentioned in the code, try to avoid this, since it generates ugly Markdown code on GitHub or on any other Markdown-interpreter/editor. But you can also use a code-block, which contains information about syntax highlighting and a macro, that defines the title. The part within the code-block is then simply passed to the macro as the last and multi-line parameter.

<!--
link:   https://pannellum.org/css/style.css
        https://cdn.pannellum.org/2.4/pannellum.css

script: https://cdn.pannellum.org/2.4/pannellum.js

@panorama
<div id="panorama_@0" style="width: 100%; height: 400px;"></div>
<script>
  pannellum.viewer('panorama_@0', {
    "type": "equirectangular",
    "panorama": "@1",
    "autoLoad": false,
    "hotSpots": [@2]
});
</script>
@end
-->

```json @panorama("0",https://pannellum.org/images/cerro-toco-0.jpg)
{
  "pitch": 14.1,
  "yaw": 1.5,
  "type": "info",
  "text": "Baltimore Museum of Art",
  "URL": "https://artbma.org/"
},
{
  "pitch": -0.9,
  "yaw": 144.4,
  "type": "info",
  "text": "North Charles Street"
}
```

Escaping

In some cases, for example if you want to pass content to a javascript string and you need to escape the content of the LiaScript content, wich could be a multiline string for example. Then you can simply add a ' to your macro, for example:

  • @'input will result in an escaped version of the input string
  • @'input(1) is the same as above
  • @'1 as a parameter will also get escaped
  • similarly to any other @'macro(with, some, params)

But be carefull to apply it only once in your macro chain as multiple escape sequences might result in multiple backslashes (\\\") for special characters.

Debugging

Creating macros, can be quite difficult, especially if it is about creating and calling macros nested macros with various parameters. And defining macros in Atom is somehow similar to navigating in the dark, since it is not possible to inspect the DOM. But you can escape a macro by and additional @, which outputs a gray and escaped HTML pre code block.

<!--
@highlight: <b style="color: red">@0</b>

@red_and_green:
  @highlight(@0) <i style="color: green">@1</i>
-->

@@red_and_green(red,`simply, simply, green`)

\red\ \simply, simply, green\

Special Macros

The following macros are special ones that are used by the LiaScript to deal with a couple of convenience functions.

attribute

Attribution is an important issue. With the attribute command, you can define the attribution that is showed within the info field within the navigation panel. These elements get also imported if you import the functionality from another course.

A good attribution might look like the following ones...

<!--
attribute: [AlaSQL](https://alasql.org)
  by [Andrey Gershun](agershun@gmail.com)
  & [Mathias Rangel Wulff](m@rawu.dk)
  is licensed under [MIT](https://opensource.org/licenses/MIT)

attribute: [PapaParse](https://www.papaparse.com)
  by [Matthew Holt](https://twitter.com/mholt6)
  is licensed under [MIT](https://opensource.org/licenses/MIT)
-->

author

The author information is visible within the information panel as well as on the course-card on the home-screen.

<!--
author: Your name
-->

comment

This information is shown at the course-card at the home-screen. It should contain a short and precise description of your course. This macro will only show one paragraph, even if you define more content.

<!--
comment: Learn something about ...
  even if you insert multiple paragraphs

  there will only be one paragraph
-->

date

A convenience function that can be used to show the latest update time to the user. This is also shown at the information panel.

<!--
date: 08/03/2020
-->

dark

You can change the default appearance of your document, either if you prefer dark mode or light mode. This will not change the user preferences. The default mode is defined by the user settings.

<!--
dark: true

@@ or ...

dark: false
-->

email

Simply add some contact information that is shown in the information panel. This can also be overwritten for every section.

<!--
email: contact@web.de
-->

import

You can import the main macros of other courses, simply by using the import command, which is followed by the raw URL of the foreign course. You can also import various different courses, every URL will be loaded before the course is loaded. Only the definitions in the main header are loaded, this includes, scripts, css, macros, attribution, and onload. Our basic templates are currently hosted at https://github.com/LiaTemplates . Every course basically describes its macros and how to apply them. Only the content of this course is loaded for speed-reasons, it is currently not possible to load a course, that requires macros of another course and so on.

<!--
import: https://raw.githubusercontent.com/liaTemplates/rextester_template/master/README.md
    https://other_url

import: this will import a third url
-->

``` python
print("Hello World")
```
@Rextester.eval(@Python)

input

Use this only in conjunction with executable code and projects or with quizzes. This macro can only be used in a script tag and gets replaced by the current user input.

To refer to the inputs in a project, use the parameterized macro:

@input(0)   <== equal to @input
@input(1)

language

Set the internationalization of the course. This will set basic button information The currently available languages are defined in:

https://github.com/liaScript/lia-localization

<!--
@@bulgarian
language: bg

@@english
language: en

@@german
language: de

@@persion
language: fa

@@armenian
language: hy

@@dutch
language: nl

@@ukrainian
language: ua
-->

link

If you need to load additional CSS files, use link followed by the URL of your stylesheet. Similar to import or script, you can load multiple files. See https://github.com/liaScript/custom-style for more information on how to define custom styling.

<!--
link: https://some.css
  https://another.css
-->

logo

The logo definition requires a URL of an image, weather absolute or relative. It is used to define a background image for the course-card at the home-screen.

<!--
logo: ./pics/logo.png
-->

mode

You can change the default style of your document, either if you do not have any effects you can set mode to Textbook or start with and interactive Presentation. The three modes a the same as defined within the document at the upper right button. The default mode is defined by the user settings.

<!--
mode: Presentation

mode: Slides

mode: Textbook
-->

narrator

Set the narrator-voice of your course-speaker. The voice is a service of https://responsivevoice.org that is free for non-commercial educational content. The list below shows all currently available voices and languages.

<!--
narrator: Afrikaans Male
-->
Female Male
UK English Female UK English Male
US English Female US English Male
Afrikaans Male
Albanian Male
Arabic Female Arabic Male
Armenian Male
Australian Female Australian Male
Bangla Bangladesh Female Bangla Bangladesh Male
Bangla India Female Bangla India Male
Bosnian Male
Brazilian Portuguese Female Brazilian Portuguese Male
Catalan Male
Chinese Female Chinese Male
Chinese (Hong Kong) Female Chinese (Hong Kong) Male
Chinese Taiwan Female Chinese Taiwan Male
Croatian Male
Czech Female Czech Male
Danish Female Danish Male
Deutsch Female Deutsch Male
Dutch Female Dutch Male
Esperanto Male
Estonian Male
Filipino Female
Finnish Female Finnish Male
French Canadian Female French Canadian Male
French Female French Male
Greek Female Greek Male
Hindi Female Hindi Male
Hungarian Female Hungarian Male
Icelandic Male
Indonesian Female Indonesian Male
Italian Female Italian Male
Japanese Female Japanese Male
Korean Female Korean Male
Latin Female Latin Male
Latvian Male
Macedonian Male
Moldavian Female Moldavian Male
Montenegrin Male
Nepali Nepali
Norwegian Female Norwegian Male
Polish Female Polish Male
Portuguese Female Portuguese Male
Romanian Female Romanian Male
Russian Female Russian Male
Serbian Male
Serbo-Croatian Male
Sinhala Sinhala
Slovak Female Slovak Male
Spanish Female Spanish Male
Spanish Latin American Female Spanish Latin American Male
Swahili Male
Swedish Female Swedish Male
Tamil Female Tamil Male
Thai Female Thai Male
Turkish Female Turkish Male
Ukrainian Female
Vietnamese Female Vietnamese Male
Welsh Male

onload

Sometimes it might be necessary to preload some JavaScript code that is gets executed before the course is loaded. Or you want to define some global functions that can be used afterwards everywhere. onload actually does the same as its HTML counterpart and is used to accomplish this task.

<!--
@onload
// this macro contains some important functions that are loaded
// only once ...

alert("Hello World")
@end
-->

script

Load all required JavaScript files/libraries with this command.

<!--
script: https://some.js
  https://another.js
  ...
-->

translation

If you already have some translated versions of your course or know where they can be found, then use this macro. Simply add the name and the URL. This links will be also visible within the information panel of your course.

<!--
translation: Deutsch  translations/German.md
translation: Français translations/French.md
translation: Русский  translations/Russian.md
-->

uid

This macro can only be used within the document, not within the header. Sometimes it is necessary to define unique identifiers if you want to access some HTML nodes and do not want to name every manually. In this case it might be useful to define hidden macros, that make use of @uid which generates a unique identifier, whenever it is called. See for example https://github.com/liaTemplates/Rextester to see the application of this pattern for creating macros.

<!--
@eval: @hidden_eval(@uid,@input)

@hidden_eval
<script>
// eval @input
...
// and do somethint with the content of "name_.."
document.getElementByName("name_@0")
</script>


<div id="id_@0"></div>

@end
-->

version

A very important information is the version, it follows the major.minor.patch notion. If you start to develop a course, you can leave this out, and you will be in some kind of development-version or as long as you are in major-version 0 the course should be parsed, every time it is loaded. This is fine for small courses and no persistent content. But, if you include executable code or quizzes, this content is stored persistently at IndexedDB directly within your browser.

If your course is ready or very large, it might make sense to define a major version, such as 1.0.12. The benefit of this is, that every time, the user loads the course, the app tries to download the raw Markdown file and then it checks the version information, if the version is the same as the one that is currently stored within IndexedDB, then it does not require to preprocess the entire document again, instead it directly loads the preprocessed version directly. This is especially useful for smart phones.

<!--
version: 0.0.1
...
-->

# Main Title

So how to change the version information?

If you only fix typos or add or change static content, it is sufficient enough to increase the patch element and thus for example 1.0.14 to 1.0.15.

If you add slides to the end of your document, it is okay to increase the minor version number, eg. going from 1.0.15 to 1.1.0.

Major versions changes are required, if you change the structure of your document, especially quizzes and code. As already mentioned these persistent state information are stored within IndexedDB, but moving code or quizzes from one slide to another will might destroy previous states. For this purpose major version changes are required (1.1.0 -> 2.0.0), which will result in a new version also in IndexedDB. The old code/state is still available and can be restored.

Future Work

  • Better integration with github/gitlab and the versioning of courses
  • Automagically analyzed surveys
  • Integration of WebGl and a 3D navigation
  • Better Inline function-plotter

Contributors and Credit

{1}{

André Dietrich

}

--{{1}}-- Programming paradigm experimenter and creator of liaScript and SelectScript...

{2}{

Sebastian Zug

}

--{{2}}-- The mind in the dark and the man behind the eLab-project ...

{3}{

Karl Fessel

}

--{{3}}-- Embedded systems developer, creator or arduinoview, and Markdown evangelist ...

Footnotes

  1. This is an explanation, than can consist of multiple blocks.