fgsfds's repositories
chocolate-doom
PSVita port of Chocolate Doom.
QuakespasmNX
Nintendo Switch port of Quakespasm
prboom-plus
PSVita port of Graf Zahl's PrBoom-Plus fork.
openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
Serious-Engine
Switch port of icculus' fork of Serious Engine
xash3d_mainui
MainUI C++. In development.
cs16-client
Counter-Strike 1.6 rewritten client.dll. Without VGUI, ParticleMan and ecology friendy.
fluidsynth-lite
A stripped down FluidSynth
Half-Life-VR
VR mod for Half-Life
pbgl-samples
Usage examples for https://github.com/fgsfdsfgs/pbgl
gl4es
GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
glsl-parser
A GLSL parser
mpg123
(incomplete) mirror of mpg123 svn
nxdk-pdclib
The Public Domain C Library (adapted for original Xbox / nxdk toolchain)
odamex
Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.
panzer_ogl_lib
Простая библиотека с обёртками над OpenGL объектами + вектора и матрицы
Pigs-In-A-Blanket
A Piglet/ShaccCg Wrapper Plugin for OpenGL ES 2.0 Support on the Vita
rshadercompiler
XNA shader compiler for Xbox 360
SDL-Vita
SDL2 and SDL1.2 for PS VITA
SDL_mixer
Automated mirror of https://hg.libsdl.org/SDL_mixer/
UnrealEngine
UnrealEngine 1998
woof
Woof! is a continuation of Lee Killough's Doom source port MBF targeted at modern systems