fgc2005 / CocoaAsyncSocket-Client

A client demo written in Objective-C using CocoaAsyncSocket for iOS

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#CocoaAsyncSocket-Client

On the same WiFi network, input an IP address you want to communicate with, and you can send messages without a server system.

同一WiFiネットワーク上なら相手端末のIPを入力するだけでサーバーを介さずにiOS間でリアルタイム通信ができるサンプルアプリケーションです。

##How to use

  1. Prepare two iOS devices and install applications on both server and client side.
    2台のiOS端末を準備し、Server側とClient側でそれぞれアプリケーションをインストール

  2. Input a server side IP address and messages on the client side.
    Client側から相手端末のIPとメッセージを入力

  3. You can receive messages from the client side.
    Server側でラベルに送信したメッセージが反映される

##CocoaAsyncSocket-Server

https://github.com/y-natsui/CocoaAsyncSocket-Server

##Library

CocoaAsyncSocket
https://github.com/robbiehanson/CocoaAsyncSocket

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A client demo written in Objective-C using CocoaAsyncSocket for iOS


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