Frederic Freyer's starred repositories
papers-we-love
Papers from the computer science community to read and discuss.
data-engineering-zoomcamp
Free Data Engineering course!
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
msdf-atlas-gen
MSDF font atlas generator
UnrealEngineSkyAtmosphere
Unreal Engine Sky Atmosphere Rendering Technique
DeferredTexturing
A rendering sample that demonstrates bindless deferred texturing using D3D12
Forward-Plus-Renderer
GPU-based Forward+ renderer
D3D12_Research
Personal hobby project to experiment with various rendering techniques.
BinaryMeshFitting
Yet another attempt at making a fast massive level-of-detail voxel engine, but this time with usable results!
AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
Shell-Texturing
Volumetric rendering of fur
ModelingToolkitDesigner.jl
A helper tool for visualizing and editing a ModelingToolkit.jl system connections
WebAssemblyCompiler.jl
Create WebAssembly with Julia
SegmentAnything.jl
segment-anything wrapped for Julia
OctreeSplatting
A demo of CPU octree splatting algorithm
Adobe-Photoshop-Download-For-Free-2024
Adobe Photoshop is a multifunctional external graphics editor from the company for photo processing, creating illustrations, prototypes and layouts for web design, portable animations and much more.
TuePlots.jl
A light-weight library to help you create better plots for scientific publications, by taking care of the annoying bits like figure size, font size, and setting the correct font, with minimal overhead.
voxel-compression-docs
Documentation accompanying my research project at TU Dresden