ffreyer / WGLMakie.jl

WebGL backend for Makie

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WGLMakie is a WebGL backend for the Makie.jl plotting package, implemented using Three.js.

Backend specific docs, for creating interactive and static html pages:

Installation

using Pkg
pkg"add WGLMakie AbstractPlotting"

Teardown (if you want to uninstall)

using Pkg
pkg"rm WGLMakie"

Usage

Now, it should just work like Makie:

using AbstractPlotting, WGLMakie

scatter(rand(4))

In the REPL, this will open a browser tab, that will refresh on a new display. In VSCode, this should open in the plotpane. You can also embed plots in a JSServe webpage:

function dom_handler(session, request)
    return DOM.div(
        DOM.h1("Some Makie Plots:"),
        meshscatter(1:4, color=1:4),
        meshscatter(1:4, color=rand(RGBAf0, 4)),
        meshscatter(1:4, color=rand(RGBf0, 4)),
        meshscatter(1:4, color=:red),
        meshscatter(rand(Point3f0, 10), color=rand(RGBf0, 10)),
        meshscatter(rand(Point3f0, 10), marker=Pyramid(Point3f0(0), 1f0, 1f0)),
    )
end
isdefined(Main, :app) && close(app)
app = JSServe.Server(dom_handler, "127.0.0.1", 8082)

Sponsors

Förderkennzeichen: 01IS10S27, 2020

About

WebGL backend for Makie

License:MIT License


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