fernanlpz's starred repositories

cataloger-cli

CLI for cataloger tasks

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Unity-SpriteAssist

Unity Sprite mesh extension

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hierarchical-pathfinding

Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins

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AutoTranslateForUnityLocalization

Auto translation of the whole game in one click, using unity localization and google api.

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Tri-Inspector

Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]

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BASICxSHADER

Unity Shader Code with “BASIC×SHADER”

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URP-Defender-Character-Demo

TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal

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Match3-SDK

SDK for creating Match 3 games

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PhaseJumpPro

Game Design Patterns for Unity, C++ and (eventually Godot)

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UnityAdjustPivot

Adjust pivot point of an object in Unity without creating an empty parent object

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DOTS-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

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Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

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Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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urp-toon-shader

🌔 Toon shader for Unity's Universal Render Pipeline.

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UniRx

Reactive Extensions for Unity

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URP_Toon

A Toon Shader in Unity Universal Render Pipeline.

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Unity-Lightmap-Prefab-Baker

Unity Light Map Prefab Baker

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ProjectAuditor

Project Auditor is an experimental static analysis tool for Unity Projects.

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lightmap-switching-tool

Tool that allows switching different baked lightmap sets on a unity scene at runtime.

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PrefabLightmapping

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.

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NNCam

Virtual background with Unity Barracuda

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MySQLTuner-perl

MySQLTuner is a script written in Perl that will assist you with your MySQL configuration and make recommendations for increased performance and stability.

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ReeseUnityDemos

Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.

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Mathfs

Expanded Math Functionality for Unity

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StreamingImageSequence

A package for playing sequential image sequences in Unity Timeline

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MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

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unity-toolbar-extender

Extend the Unity Toolbar with your own Editor UI code.

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UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

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AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

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