Fernando Raviola's repositories
super-mario-bros
Original SNES Super mario bros made with C++ / OpenGL
RestAPP-android
Technological University of Argentina - Software Engineering : Final Project
raytracing
Toy Raytracer based on Peter Shirley book "Ray tracing in one Weekend" (kotlin/opengl)
android-gpuimage
Android filters based on OpenGL (idea from GPUImage for iOS)
blah
A small 2d c++ game framework
book_nndeeplearning
neuralnetworksanddeeplearning.com
calculator
https://feresr.github.io/calculator/
cpp_graphics_start
Minimal startup code for playing around with OpengGL graphics (SDL + glad)
doodle
A pure Kotlin UI framework for the Web (and Desktop).
doodle-tutorials
Tutorials and examples for the Doodle framework.
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
neural-networks-and-deep-learning
Code samples for my book "Neural Networks and Deep Learning"