feng1995911

feng1995911

Geek Repo

Github PK Tool:Github PK Tool

feng1995911's starred repositories

stable-diffusion-tutorial

全网最全Stable Diffusion全套教程,从入门到进阶,耗时三个月制作

Stargazers:1173Issues:0Issues:0

MsgEvent

Publish-Subscribe Pattern

Language:C#Stargazers:5Issues:0Issues:0

luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

Language:C#License:MITStargazers:3157Issues:0Issues:0

MonitorTool

Unity性能监控软件

Language:C#License:Apache-2.0Stargazers:107Issues:0Issues:0
Stargazers:1Issues:0Issues:0

LogicPhysics

LogicPhysics FixedPoint Math

Language:C#Stargazers:450Issues:0Issues:0
Language:C#Stargazers:145Issues:0Issues:0

hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

Language:C++License:MITStargazers:6072Issues:0Issues:0

LockstepECS

Fast Lockstep ECS Framework

Language:C#Stargazers:240Issues:0Issues:0

EntitiesBT

Behavior Tree for Unity ECS (DOTS) framework

Language:C#License:MITStargazers:452Issues:0Issues:0

UnityLockStepDemo

基于Unity做的帧同步Demo,ECS架构

Language:C#Stargazers:919Issues:0Issues:0

dota2ai

Dota2 AI Framework

Language:LuaStargazers:377Issues:0Issues:0

RichText

unity:基于ugui的高效、大规模头顶文字

Language:C#Stargazers:160Issues:0Issues:0

unity-demo

简单的Unity学习项目,封装了一下简单、通用功能组件,适用于数据可视化展示

Language:C#License:MITStargazers:31Issues:0Issues:0

Fantasy-Map-Generator

Web application generating interactive and highly customizable maps

Language:JavaScriptLicense:NOASSERTIONStargazers:4364Issues:0Issues:0

LoopScrollRect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

Language:C#License:MITStargazers:2156Issues:0Issues:0

actioneditor

This c# project is unity editor plugin for action, skill, AI.

License:GPL-3.0Stargazers:190Issues:0Issues:0

stonesense

A retro isometric visualizer for Dwarf Fortress

Language:C++License:NOASSERTIONStargazers:370Issues:0Issues:0

TrueSyncExample

这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。

Stargazers:2Issues:0Issues:0

XMLib.AM.Example

XMLib 动作游戏编辑器 Example

Language:C#License:MITStargazers:57Issues:0Issues:0

BrickAndBall

A realtime-mobile-fighting game made with Unity and Skynet.

Language:CLicense:MITStargazers:120Issues:0Issues:0

LittleBee

Keyframe sync using ECS(R)

Language:C#License:NOASSERTIONStargazers:499Issues:0Issues:0

LuaBT

LuaBT是一款可作为服务端AI实现的行为树方案,是NodeCanvas行为树的Lua实现,支持Unity编辑、运行预览和前后端调试。

Language:C#License:MITStargazers:89Issues:0Issues:0
Language:C#License:NOASSERTIONStargazers:6965Issues:0Issues:0

MiniEcsPhysics

Implementing a simple 2D isometric physical using [MiniEcs framework](https://github.com/voledyhil/MiniEcs)

Language:C#License:MITStargazers:21Issues:0Issues:0

EGamePlay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

Language:C#License:MITStargazers:1842Issues:0Issues:0

NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Language:C++License:Apache-2.0Stargazers:3925Issues:0Issues:0

MoBaDemo

用Unity做的一个类Moba游戏Demo

Language:C#Stargazers:679Issues:0Issues:0

MOBA_CSharp_Unity

Framework for MOBA games. The server does not depend on Unity. Run on Linux.

Language:C#License:MITStargazers:266Issues:0Issues:0

Scorpio

Scorpio Addon FrameWork for World of Warcraft

Language:LuaStargazers:47Issues:0Issues:0