Felix Riehm's repositories
vr-bezier-curve-extruder
A Unity plugin which allows a user to draw surfaces in VR.
ar-food-pong
A Unity AR game where you have to play Pong with food :)
cubic-bezier-curve-showcase
This is a showcase of the De Casteljau algorithm for presentation purposes. It is applied to a cubic Bézier curve.
1d-height-field-fluid-webgl
This is a 1D implementaion of Matthias Müllers Height Field Fluid algorithm presented at the Games Developers Conference 2008.
2048-play-framework
The game 2048 implemented as a webapp with two views (desktop and browser)
ai-challenge-ants
Ai bot for an ai programming contest where you have to fight ants.
arduino-led-and-music-coffee-table
Self-built coffee table that can play light shows, games and music. Controllable via various apps written in C#, F# and React that communicate with an Arduino via Bluetooth.
battleship-play-framework
The game Battleship implemented as a webapp with two views (desktop and browser)
felixriehm.de
Website of Felix Riehm
opengl-renderer
An OpenGL renderer written in C++ that can be used to view objects in a scene. The renderer can be configured via a GUI. Developed with the help of learnopengl.com.
snake-opengl-multiplayer
A Snake battle royal multiplayer game implemented with OpenGL. It includes AI, a QuadTree for data structure and the Diamond Square algorithm for map generation.
spark-text-analysis
Text analysis with spark