fegennari

fegennari

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stb

stb single-file public domain libraries for C/C++

Language:CLicense:NOASSERTIONStargazers:26157Issues:621Issues:816

taskflow

A General-purpose Task-parallel Programming System using Modern C++

Language:C++License:NOASSERTIONStargazers:9972Issues:258Issues:449

recastnavigation

Industry-standard navigation-mesh toolset for games

Language:C++License:ZlibStargazers:6451Issues:383Issues:346

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

alien

ALIEN is a CUDA-powered artificial life simulation program.

Language:C++License:BSD-3-ClauseStargazers:4360Issues:54Issues:71

Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

Language:CLicense:Apache-2.0Stargazers:3089Issues:77Issues:155

overgrowth

Open Source codebase of the game Overgrowth by Wolfire Games LLC

Language:C++License:Apache-2.0Stargazers:2470Issues:40Issues:78

pdqsort

Pattern-defeating quicksort.

Language:C++License:ZlibStargazers:2337Issues:73Issues:12

OpenImageIO

Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.

Language:C++License:Apache-2.0Stargazers:1938Issues:131Issues:888

smhasher

Hash function quality and speed tests

Language:C++License:NOASSERTIONStargazers:1798Issues:52Issues:175

Clipper2

Polygon Clipping and Offsetting - C++, C# and Delphi

Language:C++License:BSL-1.0Stargazers:1391Issues:47Issues:379

verysleepy

Very Sleepy, a sampling CPU profiler for Windows

Language:C++License:GPL-2.0Stargazers:1047Issues:45Issues:70

TerraForge3D

Cross Platform Professional Procedural Terrain Generation & Texturing Tool

Language:C++License:MITStargazers:943Issues:21Issues:23

terrain-erosion-3-ways

Three Ways of Generating Terrain with Erosion Features

Language:PythonLicense:MITStargazers:797Issues:23Issues:5

StratusGFX

Realtime 3D rendering engine

Language:C++License:MPL-2.0Stargazers:651Issues:9Issues:3

OpenKCC

Open Source Kinematic Character Controller for Unity

Language:C#License:MITStargazers:620Issues:19Issues:37

SimpleHydrology

Procedural Hydrology / River / Lake Simulation

pixelcity

Shamus Young's procedural city project

territory

3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

ltheory

Limit Theory

Language:LuaLicense:UnlicenseStargazers:343Issues:17Issues:3

iris

Iris is a cross-platform game engine written in modern C++

Language:C++License:BSL-1.0Stargazers:333Issues:7Issues:1

machinery_blog_archive

A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.

Language:HTMLStargazers:206Issues:7Issues:0

rapidobj

A fast, header-only, C++17 library for parsing Wavefront .obj files.

Language:C++License:MITStargazers:171Issues:5Issues:12

Sceelix

A procedural generation software for automating 2D/3D content creation.

Language:C#License:NOASSERTIONStargazers:139Issues:12Issues:3

TorchLitho

Differentiable Computational Lithogrpahy Framework

Language:PythonLicense:GPL-3.0Stargazers:137Issues:1Issues:2

Undiscovered_Worlds

Procedural map creator

Language:C++License:GPL-3.0Stargazers:81Issues:10Issues:1

ssgl

single source shaders for opengl

Language:CLicense:MITStargazers:76Issues:2Issues:1

ForwardPlusRenderer

Forward+ renderer written in DirectX 12 with various additional features.

Language:C++Stargazers:20Issues:0Issues:0

evolving-city-generation

Real-time procedural city evolution in a tile-based top-down engine.

Language:C++Stargazers:10Issues:0Issues:0