featherless' digital creative history's repositories
digital-creative-history
featherless' digital creative history
2003-2006-72hourgdc
The 72 Hour Game Development Competition (72hourgdc)
2001-2002-ti83plus
Software I wrote for the TI83+ in high school
2002-2005-ti83plus-site
The TI83+ Project Development Area
2002-dos-games
DOS games made in high school.
2002-ti83plus-tutorial
A TIBasic tutorial for the TI83+
2003-EscapeFromTheFunkyFactory
Escape from the Funky Factory - in collaboration with The Developers Alliance
2003-JetPack-Jack
Paper-drawn 2d platformer
2004-2007-TheJeffFiles
My personal website from 2004-2007
2013-PixelHeart-Esplanade
I organized a Burning Man esplanade camp with the Pixel Heart installation
2002-2004-Blood-Right
Evolution of the Blood Right game concept throughout high school
2002-Asteridiaz
An asteroids game built in OpenGL
2002-cplusplus-tutorial
A 15 year old's attempt at teaching C++
2002-high-school-compositions
Compositions I made in high school.
2003-GarageSale
A garage sale windows app
2003-script-and-go
The Script and Go interpreter
2004-lwo-renderer
An LWO file format renderer
2006-HungerStrike
1st place winner of the March 2006 72 hour game development competition
2009-PocketFAQs
Year: 2009
2009-StripsApp
year: 2009
2012-GoogleMaps-iOS
My work on Google Maps iOS
2013-PixelHeart-LightningInABottle
That time we brought the Pixel Heart to Lightning in a Bottle
2014-2015-ShadyBot
The Burning Man art car I lit in 2014/2015.
2016-rollyball
First unity game