Faris Awan's repositories
evangelion
WIP Decompilation of the only anime game on N64
auto-decompiler
Tools to make decompilation of Nintendo 64 games simple and elegant
hey_you_pikachu
Decompilation of "Hey You, Pikachu!" (mainly for analyzing the voice library)
libreultra
A matching decompilation of libultra by a couple of clever folks. This fork has changes specific to Kirby 64.
n64gamejam-2
My game jam written for the N64Brew Homebrew Game Jam #2. This is the world's first homebrew written using the Turbo3D graphics system.
papermario
WIP decompilation of Paper Mario
libfprint-personal
my fork of https://gitlab.freedesktop.org/3v1n0/libfprint
2639Engine
Me learning Vulkan to keep up with graphics technologies from not 1996 (windows only for now because my linux machines dont actually support all of vulkan!)
asm-processor
Allows MIPS assembly to be inlined into MIPS C files on compilers that don't support it. This fork allows Kyoto Microcomputer GCC to take advantage of this functionality
dinosaur-planet
A WIP decompilation of Dinosaur Planet for the Nintendo 64
HackerSM64
Fork of the ultrasm64 repo by CrashOveride which includes a lot of patches that make creating a romhack easier, too many to list here. Check the readme for details
kirby64progress
a website tracking progress of farisawan-2000/kirby64
Kirby64Recomp
ok fine i'll use cmake
libultra-zig
zig port of libultra
minivmac
Porting this to N64
mischief-makers
In-progress decompilation of mischief makers for the N64.
N64-Precomp-Example
Example project of using a "Precomp" setup for working with in-progress decomps
n_aspMain
a disassembly of the n_aspMain microcode found in Dinosaur Planet