Fangde Liu (fangde)

fangde

Geek Repo

Company:SurgicalAI

Location:Hangzhou

Home Page:www.surgicalai.cn

Github PK Tool:Github PK Tool

Fangde Liu's repositories

ATF

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studios, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

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BIMserver

The open source BIMserver.org core.

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BIMsurfer

The first open source WebGL based IFC viewer

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bundler_sfm

Bundler Structure from Motion Toolkit

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CuraEngine

CuraEngine is the a powerful, fast and robust engine for processing 3D models into 3D printing instruction for Ultimaker and other GCode based 3D printers. It is part of the larger open source project called "Cura".

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doctype-meetup

Contains all presentation materials from the Doctype Meetup

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dvo_slam

Dense Visual Odometry and SLAM

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gcode-viewer

A web-based 3D GCode viewer to help understand 3D printer models.

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godot

Godot Game Engine

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gpusphsim

Smoothed Particle Hydrodynamics on the GPU

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jsstl

Pure Javascript code for parsing and rendering STL (ascii and binary) files

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my_toy_compiler

My Toy Compiler. Read about how I did it at the homepage URL

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pascal-in-python

Pascal compiler implemented in python using Lex, Yacc and LLVM

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slicedrop.github.com

Slice:Drop is a web-based, interactive viewer for medical imaging data.

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tornado-rest

A simple and useful Restful API for Tornado Web Server

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WebGL-GPU-Particles

1 million+ particles being moved around on the GPU via WebGL

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X

The X Toolkit

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