Minetest jumpdrive
A simple Jumpdrive for minetest
Take your buildings with you on your journey
- Github: https://github.com/thomasrudin-mt/jumpdrive
- Forum topic: https://forum.minetest.net/viewtopic.php?f=9&t=20073
Operation
- Place a 'jumpdrive:engine' into the center of your creation.
- Insert mese crystals as fuel for the jumps (optionally: connect to technic:hv network)
- Choose your target coordinates (should be air or ignore blocks)
- Select your cube-radius (from 1 to 19 blocks)
- Click "show" and check the green (source) and red (target) destination markers if everything is in range
- Click "jump"
Compatibility
Optional dependencies:
- Mesecon interaction (execute jump on signal)
- Technic rechargeable (HV)
- Travelnet box (gets rewired after jump)
- Elevator (on_place gets called after jump)
Fuel
The engine accepts mese crystals (configurable in init.lua) or connects to a technic hv network, if enabled. A crystal equals 1000 power units / EU
The fuel formula looks like this: 10 x radius x distance
For example:
- Distance: 100 blocks
- Radius: 5 blocks
- Required energy: 10 x 5 x 100 = 5000 / 5 mese crystals
Crafting
Without technic mod:
With technic mod:
Screenshot
Interface:
Example:
Advanced operation
Coordinate bookmarking
You can place empty books into the drive inventory and write the coordinates to it with the "Write to book" button The "Read from book" reads the coordinates from the next book in the inventory
History
1.1
- improved performance
- Documentation
- Removed complicated cascade function
1.0
- Initial version
- Cascade operation (with issues)