Eliot Lash's repositories
fadookie.github.io
New jekyll-based http://www.eliotlash.com/
geckolib-plugin
GeckoLib Animation Utils plugin for Blockbench and Eliot's other plugins
eggjam-21-parlor-game-generator
Parlor game rules generator for Eggplant Jam #21
blockbench-types
Blockbench typescript types
cosmere
Bringing The Cosmere to Minecraft!
react-hooks-sandbox
Testbed for messing around with react hooks
xcresultparser
Parse the binary xcresult bundle from Xcode builds and testruns
masto-list-importer
Web/NodeJS tool to import Mastodon lists.csv into any instance
particleman
WIP project to extract Blockbuster's bedrock particle runtime into a standalone library for Minecraft Java Edition
particlemanstyles
Minecraft server plugin for loading bedrock particle JSON files as styles for Player Particles plugin
Model-Engine-BB-Plugin
Blockbench plugin for Model Engine models
geckolib-tools
Misc dev tools for Geckolib/plugin development and testing
checksplit
Simple webapp for splitting checks at the line-item level using automatic weighting method
tsdoc-linking-bug-repro
repro case for typedoc linking issues
blendtree-prototype
Prototype of JS blend tree system for GeckoLib plugin
geckolib-core
Core animation code for GeckoLib. This is a plain old java library, no dependence on minecraft or a specific mod loader.
litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
yarnforge-plugin
Gradle plugin to remap source code using Forge
bitrise-aws-device-farm-runner
Custom Bitrise step to run tests on aws device farm