Fabio's starred repositories

rustc_codegen_cranelift

Cranelift based backend for rustc

Language:RustLicense:Apache-2.0Stargazers:1534Issues:0Issues:0

Hork-Source

3D Game Engine

Language:C++License:MITStargazers:132Issues:0Issues:0

mq-hotreload

Hot reload a game every time you save your code

Language:RustLicense:MITStargazers:1Issues:0Issues:0

RPG-JS

Framework to create an RPG or MMORPG (with the same code) in the browser with Typescript

Language:TypeScriptLicense:MITStargazers:1355Issues:0Issues:0

Vulkan2D

2D renderer written in C utilizing Vulkan

Language:CLicense:ZlibStargazers:170Issues:0Issues:0

Astro

Game engine utilizing Wren for quick and easy development

Language:CLicense:MITStargazers:36Issues:0Issues:0

wren

The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.

Language:WrenLicense:MITStargazers:6830Issues:0Issues:0

genkit-plugins

Community Plugins for Genkit (OpenAI, Groq, Anthropic, Cohere, etc)

Language:TypeScriptLicense:Apache-2.0Stargazers:78Issues:0Issues:0

meshopt-rs

Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.

Language:RustLicense:Apache-2.0Stargazers:147Issues:0Issues:0

rustrogueliketutorial

Roguelike Tutorial in Rust - using RLTK

Language:RustLicense:MITStargazers:894Issues:0Issues:0

kajiya

💡 Experimental real-time global illumination renderer 🦀

Language:RustLicense:Apache-2.0Stargazers:4711Issues:0Issues:0

sierra

Vulkan-lite GPU API

Language:RustLicense:NOASSERTIONStargazers:29Issues:0Issues:0

mentals-ai

Agents in Markdown syntax (loops, memory and tools included).

Language:C++License:MITStargazers:244Issues:0Issues:0

carve3d

Code for Carve3D: Improving Multi-view Reconstruction Consistency for Diffusion Models with RL Finetuning

Language:PythonStargazers:16Issues:0Issues:0

gemini-engine

A 2D/3D monospaced ASCII rendering engine

Language:RustStargazers:16Issues:0Issues:0

tangle

Radically simple multiplayer / networked WebAssembly

Language:TypeScriptLicense:MITStargazers:1169Issues:0Issues:0

macroquad

Cross-platform game engine in Rust.

Language:RustLicense:Apache-2.0Stargazers:3080Issues:0Issues:0

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

Language:C++License:MITStargazers:6026Issues:0Issues:0

edbr

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

Language:C++Stargazers:380Issues:0Issues:0
Language:RustLicense:MITStargazers:575Issues:0Issues:0

matmulfreellm

Implementation for MatMul-free LM.

Language:PythonLicense:Apache-2.0Stargazers:2770Issues:0Issues:0

FlingEngine

A Vulkan game engine with a focus on data oriented design

Language:C++License:MITStargazers:391Issues:0Issues:0

rerun

Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.

Language:RustLicense:Apache-2.0Stargazers:5848Issues:0Issues:0

three-inspect

An inspector and debugger for Three.js

Language:SvelteLicense:MITStargazers:32Issues:0Issues:0

micro-agent

An AI agent that writes (actually useful) code for you

Language:TypeScriptLicense:MITStargazers:2293Issues:0Issues:0

pixels

A tiny hardware-accelerated pixel frame buffer. 🦀

Language:RustLicense:MITStargazers:1745Issues:0Issues:0

Daxa

Daxa is a convenient, simple and modern gpu abstraction built on vulkan

Language:C++License:MITStargazers:342Issues:0Issues:0

miniquad

Cross platform rendering in Rust

Language:RustLicense:Apache-2.0Stargazers:1490Issues:0Issues:0

dfdx

Deep learning in Rust, with shape checked tensors and neural networks

Language:RustLicense:NOASSERTIONStargazers:1690Issues:0Issues:0

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Language:C++License:Apache-2.0Stargazers:4662Issues:0Issues:0