Fabien (fabiensanglard)

fabiensanglard

Geek Repo

Location:Mountain View

Home Page:http://fabiensanglard.net

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Fabien's repositories

dEngine

dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.

vanilla_duke3D

This is the original "Build" engine code released by Ken Silverman.

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Doom3-for-MacOSX-

This is a release that will actually compile on Mac OS X Intel.

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xrick

Xrick is an open source implementation of the legendary game "Rick Dangerous".

Prince-of-Persia-Apple-II

A running-jumping-swordfighting game I made on the Apple II from 1985-89

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png2svg

Convert PNG to SVG.

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Quake-III-Arena

Quake III Arena GPL Source Release

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Quake--QBSP-and-VIS

Those are the bsp.exe and vis.exe source code, modified in order to really understand the PVS building system

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Quake-2

Quake 2 GPL Source Release

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SecondReality

Source code and data of Second Reality by Future Crew in 1993

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RE-for-beginners

"Reverse Engineering for Beginners" free book

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abrash-black-book

Markdown source for Michael Abrash's Graphics Programming Black Book

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git

Git Source Code Mirror - This is a publish-only repository and all pull requests are ignored. Please follow Documentation/SubmittingPatches procedure for any of your improvements.

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CG_Shadowmaps

This is a code sample for the book "Computer Graphics Principles and Practice" 3d edition

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DOOM

DOOM Open Source Release

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DOOM-3-BFG

Doom 3 BFG Edition with Linux Support

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Pyramid

BrainTeaser for Amazon interview

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RomeroDoomDump

Doom development files released in December 2014 / April 2015 by John Romero

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wolf4sdl

Wolfenstein 3D for SDL (Zipit Z2 Port)

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gitw_new

Ghost In the Wires paperback codes

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exodus

Painless relocation of Linux binaries–and all of their dependencies–without containers.

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PCDoom-v2

Doom port for DOS

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sr-port

An attempt to port some effects from Second Reality to C, Linux and OpenGL ES 2.0

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gitignore

A collection of useful .gitignore templates

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pcdoom

dos port

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Wolf3DExtract

Command-line tool for extracting assets from Wolfenstein 3D for PC

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bml_day2_a2

Introduction to Objective-C

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FLEX

An in-app debugging and exploration tool for iOS

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go

The Go programming language

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