Fabien's repositories
vanilla_duke3D
This is the original "Build" engine code released by Ken Silverman.
Doom3-for-MacOSX-
This is a release that will actually compile on Mac OS X Intel.
Prince-of-Persia-Apple-II
A running-jumping-swordfighting game I made on the Apple II from 1985-89
Quake-III-Arena
Quake III Arena GPL Source Release
Quake--QBSP-and-VIS
Those are the bsp.exe and vis.exe source code, modified in order to really understand the PVS building system
SecondReality
Source code and data of Second Reality by Future Crew in 1993
RE-for-beginners
"Reverse Engineering for Beginners" free book
abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
CG_Shadowmaps
This is a code sample for the book "Computer Graphics Principles and Practice" 3d edition
DOOM-3-BFG
Doom 3 BFG Edition with Linux Support
RomeroDoomDump
Doom development files released in December 2014 / April 2015 by John Romero
Wolf3DExtract
Command-line tool for extracting assets from Wolfenstein 3D for PC
bml_day2_a2
Introduction to Objective-C