UnsafeBy's repositories
dumb-browser
Dumb Browser - A custom chromium build inspired by ungoogled-chromium and Brave.
appdecrypt
appdecrypt is a tool to make decrypt application encrypted binaries on macOS when SIP-enabled
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Captura
Capture Screen, Audio, Cursor, Mouse Clicks and Keystrokes
cargo-outdated
A cargo subcommand for displaying when Rust dependencies are out of date
clear-browser
A fork of ungoogled-chromium but keep some Google services working.
d2dx
D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
d2tweaks
Diablo II 1.10f tweaks
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
DanbaidongRP
ToonRenderPipeline ^_^
gbhv
Simple x86-64 VT-x Hypervisor with EPT Hooking
gomule-d2r
GoMule enabled for D2R
HyperPlatform
Intel VT-x based hypervisor aiming to provide a thin VM-exit filtering platform on Windows.
MoltenVK
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on iOS and macOS.
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Seer
Seer bug report
SmoothNormal
Unity package
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现